mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'respawnWaypointsLib' into 'master'
Respawn/Waypoints library for Lua Closes #12 and #311 See merge request KartKrew/RingRacers!81
This commit is contained in:
commit
a3fc5829bc
12 changed files with 1020 additions and 98 deletions
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@ -125,6 +125,8 @@ add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
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lua_hudlib.c
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lua_hudlib_drawlist.c
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lua_followerlib.c
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lua_respawnvarslib.c
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lua_waypointslib.c
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lua_profile.cpp
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k_kart.c
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k_respawn.c
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@ -26,6 +26,8 @@
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#include "k_boss.h" // spottype_t (for lua)
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#include "k_follower.h" // followermode_t (for lua)
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#include "music.h" // tune flags (for lua)
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#include "k_respawn.h" // respawn values (for lua)
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#include "k_waypoint.h" // waypoint values (for lua)
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#include "deh_tables.h"
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@ -5214,6 +5216,16 @@ struct int_const_s const INT_CONST[] = {
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{"TN_NIGHTCOREABLE",TN_NIGHTCOREABLE},
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{"TN_CHANGEPITCH",TN_CHANGEPITCH},
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{"TN_LOOPING",TN_LOOPING},
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// k_respawn.h values
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{"RESPAWN_DIST",RESPAWN_DIST},
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{"RESPAWN_TIME",RESPAWN_TIME},
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{"RESPAWNST_NONE",RESPAWNST_NONE},
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{"RESPAWNST_MOVE",RESPAWNST_MOVE},
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{"RESPAWNST_DROP",RESPAWNST_DROP},
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// k_waypoint.h values
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{"DEFAULT_WAYPOINT_RADIUS",DEFAULT_WAYPOINT_RADIUS},
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// k_bot.h constants
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{"MAXBOTDIFFICULTY",MAXBOTDIFFICULTY},
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@ -61,18 +61,11 @@ static void K_FudgeRespawn(player_t *player, const waypoint_t *const waypoint)
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}
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/*--------------------------------------------------
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static void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint)
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void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint)
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Updates a player's respawn variables to go to the provided waypoint.
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Input Arguments:-
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player - Player to preform for.
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waypoint - Waypoint to respawn to.
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Return:-
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None
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See header file for description.
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--------------------------------------------------*/
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static void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint)
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void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint)
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{
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if (player == NULL || player->mo == NULL || P_MobjWasRemoved(player->mo))
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{
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@ -42,6 +42,19 @@ extern "C" {
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fixed_t K_RespawnOffset(player_t *player, boolean flip);
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/*--------------------------------------------------
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void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint)
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Updates a player's respawn variables to go to the provided waypoint.
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Input Arguments:-
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player - Player to preform for.
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waypoint - Waypoint to respawn to.
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Return:-
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None
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--------------------------------------------------*/
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void K_RespawnAtWaypoint(player_t *player, waypoint_t *waypoint);
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/*--------------------------------------------------
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void K_DoFault(player_t *player);
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@ -149,6 +149,27 @@ boolean K_GetWaypointIsEnabled(waypoint_t *waypoint)
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return waypointisenabled;
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}
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/*--------------------------------------------------
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boolean K_SetWaypointIsEnabled(waypoint_t *waypoint, boolean enabled)
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See header file for description.
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--------------------------------------------------*/
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void K_SetWaypointIsEnabled(waypoint_t *waypoint, boolean enabled)
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{
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if (waypoint == NULL)
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{
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_SetWaypointIsEnabled.\n");
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}
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else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
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{
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_SetWaypointIsEnabled.\n");
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}
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else
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{
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waypoint->mobj->extravalue1 = enabled ? 1 : 0;
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}
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}
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/*--------------------------------------------------
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boolean K_GetWaypointIsSpawnpoint(waypoint_t *waypoint)
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@ -160,11 +181,11 @@ boolean K_GetWaypointIsSpawnpoint(waypoint_t *waypoint)
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if (waypoint == NULL)
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{
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsEnabled.\n");
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsSpawnpoint.\n");
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}
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else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
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{
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsEnabled.\n");
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsSpawnpoint.\n");
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}
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else
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{
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@ -514,7 +535,7 @@ size_t K_GetWaypointHeapIndex(waypoint_t *waypoint)
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if (waypoint == NULL)
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{
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointID.\n");
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CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointHeapIndex.\n");
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}
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else
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{
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@ -115,6 +115,18 @@ boolean K_GetWaypointIsShortcut(waypoint_t *waypoint);
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boolean K_GetWaypointIsEnabled(waypoint_t *waypoint);
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/*--------------------------------------------------
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boolean K_SetWaypointIsEnabled(waypoint_t *waypoint, boolean enabled)
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Sets whether the waypoint is enabled or not.
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Input Arguments:-
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waypoint - The waypoint to set its enabled status to.
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enabled - Boolean that sets the waypoint's enabled status.
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--------------------------------------------------*/
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void K_SetWaypointIsEnabled(waypoint_t *waypoint, boolean enabled);
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/*--------------------------------------------------
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boolean K_GetWaypointIsSpawnpoint(waypoint_t *waypoint)
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@ -33,6 +33,8 @@
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#include "k_color.h"
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#include "k_endcam.h"
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#include "k_hud.h"
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#include "k_waypoint.h"
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#include "k_respawn.h"
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#include "k_specialstage.h"
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#include "d_netcmd.h" // IsPlayerAdmin
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#include "k_menu.h" // Player Setup menu color stuff
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@ -5480,6 +5482,392 @@ static int lib_kRemoveBot(lua_State *L)
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return 0;
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}
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static int lib_kRespawnOffset(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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boolean flip = lua_optboolean(L, 2);
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INLEVEL
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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lua_pushfixed(L, K_RespawnOffset(player, flip));
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return 1;
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}
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static int lib_kRespawnAtWaypoint(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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waypoint_t *wp = *((waypoint_t **)luaL_checkudata(L, 2, META_WAYPOINT));
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INLEVEL
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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if (!wp)
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return LUA_ErrInvalid(L, "waypoint_t");
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K_RespawnAtWaypoint(player, wp);
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return 0;
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}
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static int lib_kDoFault(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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INLEVEL
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_DoFault(player);
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return 0;
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}
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static int lib_kDoIngameRespawn(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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INLEVEL
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_DoIngameRespawn(player);
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return 0;
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}
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static int lib_kNextRespawnWaypointIndex(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
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if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushinteger(L, K_NextRespawnWaypointIndex(waypoint));
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return 1;
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}
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static int lib_kGetFinishLineWaypoint(lua_State *L)
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{
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INLEVEL
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LUA_PushUserdata(L, K_GetFinishLineWaypoint(), META_WAYPOINT);
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return 1;
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}
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static int lib_kGetStartingWaypoint(lua_State *L)
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{
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INLEVEL
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LUA_PushUserdata(L, K_GetStartingWaypoint(), META_WAYPOINT);
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return 1;
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}
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static int lib_kGetWaypointIsFinishline(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
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if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushboolean(L, K_GetWaypointIsFinishline(waypoint));
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return 1;
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}
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static int lib_kGetWaypointIsShortcut(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
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if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushboolean(L, K_GetWaypointIsShortcut(waypoint));
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return 1;
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}
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static int lib_kGetWaypointIsEnabled(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
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if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushboolean(L, K_GetWaypointIsEnabled(waypoint));
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return 1;
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}
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static int lib_kSetWaypointIsEnabled(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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boolean enabled = luaL_checkboolean(L, 2);
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INLEVEL
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||||
if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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K_SetWaypointIsEnabled(waypoint, enabled);
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return 0;
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}
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static int lib_kGetWaypointIsSpawnpoint(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
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||||
|
||||
if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushboolean(L, K_GetWaypointIsSpawnpoint(waypoint));
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return 1;
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}
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static int lib_kGetWaypointNextID(lua_State *L)
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{
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waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
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||||
|
||||
if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushinteger(L, K_GetWaypointNextID(waypoint));
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return 1;
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||||
}
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static int lib_kGetWaypointID(lua_State *L)
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||||
{
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||||
waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
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INLEVEL
|
||||
|
||||
if (!waypoint)
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return LUA_ErrInvalid(L, "waypoint_t");
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lua_pushinteger(L, K_GetWaypointID(waypoint));
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return 1;
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||||
}
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||||
static int lib_kGetWaypointFromID(lua_State *L)
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||||
{
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||||
INT32 waypointId = luaL_checkinteger(L, 1);
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INLEVEL
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||||
|
||||
LUA_PushUserdata(L, K_GetWaypointFromID(waypointId), META_WAYPOINT);
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||||
return 1;
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||||
}
|
||||
|
||||
static int lib_kGetCircuitLength(lua_State *L)
|
||||
{
|
||||
INLEVEL
|
||||
lua_pushinteger(L, K_GetCircuitLength());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_kGetTrackComplexity(lua_State *L)
|
||||
{
|
||||
INLEVEL
|
||||
lua_pushinteger(L, K_GetTrackComplexity());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_kGetClosestWaypointToMobj(lua_State *L)
|
||||
{
|
||||
mobj_t *mobj = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
INLEVEL
|
||||
if (!mobj)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
|
||||
LUA_PushUserdata(L, K_GetClosestWaypointToMobj(mobj), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_kGetBestWaypointForMobj(lua_State *L)
|
||||
{
|
||||
mobj_t *mobj = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
waypoint_t *hint = NULL;
|
||||
INLEVEL
|
||||
if (!mobj)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
// Optional waypoint parameter:
|
||||
if (lua_isuserdata(L, 2) && lua_getmetatable(L, 2))
|
||||
{
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, META_WAYPOINT);
|
||||
int result = lua_rawequal(L, -1, -2);
|
||||
lua_pop(L, 2);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
}
|
||||
else
|
||||
hint = *((waypoint_t **)lua_touserdata(L, 2));
|
||||
}
|
||||
else if (!lua_isnoneornil(L, 2))
|
||||
{
|
||||
// If we reach this point and it isn't an userdata,
|
||||
// the scripter used a basic data type. Let them know
|
||||
// they messed up. (Just use nil or nothing, please.)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
}
|
||||
|
||||
LUA_PushUserdata(L, K_GetBestWaypointForMobj(mobj, hint), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
JugadorXEI @ 01/11/2025 (MM/DD/AAAA)
|
||||
This was my way to work around giving path_t and pathfindnode_t objects
|
||||
to Lua, as usually these are dynamically allocated. We give them a deep
|
||||
copy of the values and then we free this memory after the fact.
|
||||
Lua can manage its own copy itself.
|
||||
*/
|
||||
static void pushDeepCopyOfPathTypeAsTable(lua_State *L, path_t *const path)
|
||||
{
|
||||
lua_createtable(L, 0, 3);
|
||||
|
||||
lua_pushinteger(L, path->numnodes);
|
||||
lua_setfield(L, -2, "numnodes");
|
||||
|
||||
lua_createtable(L, path->numnodes, 0);
|
||||
for (size_t i = 0; i < path->numnodes; i++)
|
||||
{
|
||||
lua_createtable(L, 0, 3);
|
||||
|
||||
// It doesn't make sense for heap-related stuff to be exposed to Lua.
|
||||
// lua_pushinteger(L, path->array[i].heapindex);
|
||||
// lua_setfield(L, -2, "heapindex");
|
||||
|
||||
LUA_PushUserdata(L, (waypoint_t *)path->array[i].nodedata, META_WAYPOINT);
|
||||
lua_setfield(L, -2, "nodedata");
|
||||
|
||||
lua_pushinteger(L, path->array[i].gscore);
|
||||
lua_setfield(L, -2, "gscore");
|
||||
|
||||
lua_pushinteger(L, path->array[i].hscore);
|
||||
lua_setfield(L, -2, "hscore");
|
||||
|
||||
lua_rawseti(L, -2, 1 + i);
|
||||
}
|
||||
lua_setfield(L, -2, "array");
|
||||
|
||||
lua_pushinteger(L, path->totaldist);
|
||||
lua_setfield(L, -2, "totaldist");
|
||||
}
|
||||
|
||||
static int lib_kPathfindToWaypoint(lua_State *L)
|
||||
{
|
||||
waypoint_t *sourcewaypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
waypoint_t *destinationwaypoint = *((waypoint_t **)luaL_checkudata(L, 2, META_WAYPOINT));
|
||||
boolean useshortcuts = lua_optboolean(L, 3);
|
||||
boolean huntbackwards = lua_optboolean(L, 4);
|
||||
|
||||
INLEVEL
|
||||
if (!sourcewaypoint || !destinationwaypoint)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
|
||||
path_t returnpath = {0};
|
||||
boolean success = K_PathfindToWaypoint(sourcewaypoint, destinationwaypoint, &returnpath, useshortcuts, huntbackwards);
|
||||
|
||||
lua_pushboolean(L, success);
|
||||
if (success)
|
||||
{
|
||||
pushDeepCopyOfPathTypeAsTable(L, &returnpath);
|
||||
}
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
Z_Free(returnpath.array);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int lib_kPathfindThruCircuit(lua_State *L)
|
||||
{
|
||||
waypoint_t *sourcewaypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
fixed_t traveldistance = luaL_checkfixed(L, 2);
|
||||
boolean useshortcuts = lua_optboolean(L, 3);
|
||||
boolean huntbackwards = lua_optboolean(L, 4);
|
||||
|
||||
INLEVEL
|
||||
if (!sourcewaypoint)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
|
||||
path_t returnpath = {0};
|
||||
boolean success = K_PathfindThruCircuit(sourcewaypoint, traveldistance, &returnpath, useshortcuts, huntbackwards);
|
||||
|
||||
lua_pushboolean(L, success);
|
||||
if (success)
|
||||
{
|
||||
pushDeepCopyOfPathTypeAsTable(L, &returnpath);
|
||||
}
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
Z_Free(returnpath.array);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int lib_kPathfindThruCircuitSpawnable(lua_State *L)
|
||||
{
|
||||
waypoint_t *sourcewaypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
fixed_t traveldistance = luaL_checkfixed(L, 2);
|
||||
boolean useshortcuts = lua_optboolean(L, 3);
|
||||
boolean huntbackwards = lua_optboolean(L, 4);
|
||||
|
||||
INLEVEL
|
||||
if (!sourcewaypoint)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
|
||||
path_t returnpath = {0};
|
||||
boolean success = K_PathfindThruCircuitSpawnable(sourcewaypoint, traveldistance, &returnpath, useshortcuts, huntbackwards);
|
||||
|
||||
lua_pushboolean(L, success);
|
||||
if (success)
|
||||
{
|
||||
pushDeepCopyOfPathTypeAsTable(L, &returnpath);
|
||||
}
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
Z_Free(returnpath.array);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int lib_kGetNextWaypointToDestination(lua_State *L)
|
||||
{
|
||||
waypoint_t *sourcewaypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
waypoint_t *destinationwaypoint = *((waypoint_t **)luaL_checkudata(L, 2, META_WAYPOINT));
|
||||
boolean useshortcuts = lua_optboolean(L, 3);
|
||||
boolean huntbackwards = lua_optboolean(L, 4);
|
||||
|
||||
INLEVEL
|
||||
if (!sourcewaypoint || !destinationwaypoint)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
|
||||
LUA_PushUserdata(L, K_GetNextWaypointToDestination(sourcewaypoint, destinationwaypoint, useshortcuts, huntbackwards), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_kSearchWaypointGraphForMobj(lua_State *L)
|
||||
{
|
||||
mobj_t *mobj = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
|
||||
INLEVEL
|
||||
if (!mobj)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
|
||||
LUA_PushUserdata(L, K_SearchWaypointGraphForMobj(mobj), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_kSearchWaypointHeapForMobj(lua_State *L)
|
||||
{
|
||||
mobj_t *mobj = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
|
||||
|
||||
INLEVEL
|
||||
if (!mobj)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
|
||||
LUA_PushUserdata(L, K_SearchWaypointHeapForMobj(mobj), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_getTimeMicros(lua_State *L)
|
||||
{
|
||||
lua_pushinteger(L, I_GetPreciseTime() / (I_GetPrecisePrecision() / 1000000));
|
||||
|
|
@ -5993,6 +6381,27 @@ static luaL_Reg lib[] = {
|
|||
{"VS_PredictAroundArena", lib_vsPredictAroundArena},
|
||||
{"VS_RandomPointOnArena", lib_vsRandomPointOnArena},
|
||||
|
||||
// k_respawn
|
||||
{"K_RespawnOffset", lib_kRespawnOffset},
|
||||
{"K_RespawnAtWaypoint", lib_kRespawnAtWaypoint},
|
||||
{"K_DoFault", lib_kDoFault},
|
||||
{"K_DoIngameRespawn", lib_kDoIngameRespawn},
|
||||
{"K_NextRespawnWaypointIndex", lib_kNextRespawnWaypointIndex},
|
||||
|
||||
// k_waypoint
|
||||
{"K_GetFinishLineWaypoint", lib_kGetFinishLineWaypoint},
|
||||
{"K_GetStartingWaypoint", lib_kGetStartingWaypoint},
|
||||
{"K_GetWaypointIsFinishline", lib_kGetWaypointIsFinishline},
|
||||
{"K_GetWaypointIsShortcut", lib_kGetWaypointIsShortcut},
|
||||
{"K_GetWaypointIsEnabled", lib_kGetWaypointIsEnabled},
|
||||
{"K_SetWaypointIsEnabled", lib_kSetWaypointIsEnabled},
|
||||
{"K_GetWaypointIsSpawnpoint", lib_kGetWaypointIsSpawnpoint},
|
||||
{"K_GetWaypointNextID", lib_kGetWaypointNextID},
|
||||
{"K_GetWaypointID", lib_kGetWaypointID},
|
||||
{"K_GetWaypointFromID", lib_kGetWaypointFromID},
|
||||
{"K_GetCircuitLength", lib_kGetCircuitLength},
|
||||
{"K_GetTrackComplexity", lib_kGetTrackComplexity},
|
||||
|
||||
// k_bot
|
||||
{"K_PlayerUsesBotMovement", lib_kPlayerUsesBotMovement},
|
||||
{"K_BotCanTakeCut", lib_kBotCanTakeCut},
|
||||
|
|
@ -6005,6 +6414,14 @@ static luaL_Reg lib[] = {
|
|||
{"K_SetNameForBot", lib_kSetNameForBot},
|
||||
// Lua-only function to allow safely removing bots.
|
||||
{"K_RemoveBot", lib_kRemoveBot},
|
||||
{"K_GetClosestWaypointToMobj", lib_kGetClosestWaypointToMobj},
|
||||
{"K_GetBestWaypointForMobj", lib_kGetBestWaypointForMobj},
|
||||
{"K_PathfindToWaypoint", lib_kPathfindToWaypoint},
|
||||
{"K_PathfindThruCircuit", lib_kPathfindThruCircuit},
|
||||
{"K_PathfindThruCircuitSpawnable", lib_kPathfindThruCircuitSpawnable},
|
||||
{"K_GetNextWaypointToDestination", lib_kGetNextWaypointToDestination},
|
||||
{"K_SearchWaypointGraphForMobj", lib_kSearchWaypointGraphForMobj},
|
||||
{"K_SearchWaypointHeapForMobj", lib_kSearchWaypointHeapForMobj},
|
||||
|
||||
// hu_stuff technically?
|
||||
{"HU_DoTitlecardCEcho", lib_startTitlecardCecho},
|
||||
|
|
|
|||
|
|
@ -103,6 +103,7 @@ extern lua_State *gL;
|
|||
#define META_ACTIVATOR "ACTIVATOR_T*"
|
||||
|
||||
#define META_FOLLOWER "FOLLOWER_T*"
|
||||
#define META_WAYPOINT "WAYPOINT_T*"
|
||||
|
||||
#define META_SONICLOOPVARS "SONICLOOPVARS_T*"
|
||||
#define META_SONICLOOPCAMVARS "SONICLOOPCAMVARS_T*"
|
||||
|
|
@ -136,6 +137,8 @@ int LUA_HudLib(lua_State *L);
|
|||
int LUA_FollowerLib(lua_State *L);
|
||||
int LUA_BotVarsLib(lua_State *L);
|
||||
int LUA_TerrainLib(lua_State *L);
|
||||
int LUA_RespawnVarsLib(lua_State *L);
|
||||
int LUA_WaypointLib(lua_State *L);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
|
|
|
|||
|
|
@ -219,10 +219,16 @@ static int player_get(lua_State *L)
|
|||
lua_pushinteger(L, plr->lastpickupdistance);
|
||||
else if (fastcmp(field,"lastpickuptype"))
|
||||
lua_pushinteger(L, plr->lastpickuptype);
|
||||
else if (fastcmp(field,"currentwaypoint"))
|
||||
LUA_PushUserdata(L, plr->currentwaypoint, META_WAYPOINT);
|
||||
else if (fastcmp(field,"nextwaypoint"))
|
||||
LUA_PushUserdata(L, plr->nextwaypoint, META_WAYPOINT);
|
||||
else if (fastcmp(field,"airtime"))
|
||||
lua_pushinteger(L, plr->airtime);
|
||||
else if (fastcmp(field,"lastairtime"))
|
||||
lua_pushinteger(L, plr->lastairtime);
|
||||
else if (fastcmp(field,"bigwaypointgap"))
|
||||
lua_pushinteger(L, plr->bigwaypointgap);
|
||||
else if (fastcmp(field,"flashing"))
|
||||
lua_pushinteger(L, plr->flashing);
|
||||
else if (fastcmp(field,"spinouttimer"))
|
||||
|
|
@ -283,6 +289,8 @@ static int player_get(lua_State *L)
|
|||
lua_pushinteger(L, plr->gateSound);
|
||||
else if (fastcmp(field,"startboost"))
|
||||
lua_pushinteger(L, plr->startboost);
|
||||
else if (fastcmp(field,"dropdashboost"))
|
||||
lua_pushinteger(L, plr->dropdashboost);
|
||||
else if (fastcmp(field,"aizdriftstrat"))
|
||||
lua_pushinteger(L, plr->aizdriftstrat);
|
||||
else if (fastcmp(field,"aizdriftextend"))
|
||||
|
|
@ -788,15 +796,17 @@ static int player_set(lua_State *L)
|
|||
else if (fastcmp(field,"positiondelay"))
|
||||
plr->positiondelay = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"distancetofinish"))
|
||||
return NOSET;
|
||||
plr->distancetofinish = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"distancetofinishprev"))
|
||||
return NOSET;
|
||||
plr->distancetofinishprev = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"lastpickupdistance"))
|
||||
plr->lastpickupdistance = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"airtime"))
|
||||
plr->airtime = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"lastairtime"))
|
||||
plr->lastairtime = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"bigwaypointgap"))
|
||||
plr->bigwaypointgap = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"flashing"))
|
||||
plr->flashing = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"spinouttimer"))
|
||||
|
|
@ -857,6 +867,8 @@ static int player_set(lua_State *L)
|
|||
plr->gateSound = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"startboost"))
|
||||
plr->startboost = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"dropdashboost"))
|
||||
plr->dropdashboost = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"aizdriftstrat"))
|
||||
plr->aizdriftstrat = luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"aizdrifttilt"))
|
||||
|
|
@ -1385,81 +1397,6 @@ static int ticcmd_set(lua_State *L)
|
|||
|
||||
#undef NOFIELD
|
||||
|
||||
// Same shit for player.respawn variable... Why is everything in different sub-variables again now???
|
||||
#define RNOFIELD luaL_error(L, LUA_QL("respawnvars_t") " has no field named " LUA_QS, field)
|
||||
#define RUNIMPLEMENTED luaL_error(L, LUA_QL("respawnvars_t") " unimplemented field " LUA_QS " cannot be read or set.", field)
|
||||
// @TODO: Waypoints in Lua possibly maybe? No don't count on me to do it...
|
||||
|
||||
static int respawn_get(lua_State *L)
|
||||
{
|
||||
respawnvars_t *rsp = *((respawnvars_t **)luaL_checkudata(L, 1, META_RESPAWN));
|
||||
const char *field = luaL_checkstring(L, 2);
|
||||
if (!rsp)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
|
||||
if (fastcmp(field,"state"))
|
||||
lua_pushinteger(L, rsp->state);
|
||||
else if (fastcmp(field,"waypoint"))
|
||||
return RUNIMPLEMENTED;
|
||||
else if (fastcmp(field,"pointx"))
|
||||
lua_pushfixed(L, rsp->pointx);
|
||||
else if (fastcmp(field,"pointy"))
|
||||
lua_pushfixed(L, rsp->pointy);
|
||||
else if (fastcmp(field,"pointz"))
|
||||
lua_pushfixed(L, rsp->pointz);
|
||||
else if (fastcmp(field,"flip"))
|
||||
lua_pushboolean(L, rsp->flip);
|
||||
else if (fastcmp(field,"timer"))
|
||||
lua_pushinteger(L, rsp->timer);
|
||||
else if (fastcmp(field,"distanceleft"))
|
||||
lua_pushinteger(L, rsp->distanceleft); // Can't possibly foresee any problem when pushing UINT32 to Lua's INT32 hahahahaha, get ready for dumb hacky shit on high distances.
|
||||
else if (fastcmp(field,"dropdash"))
|
||||
lua_pushinteger(L, rsp->dropdash);
|
||||
else
|
||||
return RNOFIELD;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int respawn_set(lua_State *L)
|
||||
{
|
||||
respawnvars_t *rsp = *((respawnvars_t **)luaL_checkudata(L, 1, META_RESPAWN));
|
||||
const char *field = luaL_checkstring(L, 2);
|
||||
if (!rsp)
|
||||
return LUA_ErrInvalid(L, "respawnvars_t");
|
||||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter player_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter player_t in CMD building code!");
|
||||
|
||||
if (fastcmp(field,"state"))
|
||||
rsp->state = (UINT8)luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"waypoint"))
|
||||
return RUNIMPLEMENTED;
|
||||
else if (fastcmp(field,"pointx"))
|
||||
rsp->pointx = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"pointy"))
|
||||
rsp->pointy = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"pointz"))
|
||||
rsp->pointz = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"flip"))
|
||||
rsp->flip = luaL_checkboolean(L, 3);
|
||||
else if (fastcmp(field,"timer"))
|
||||
rsp->timer = (tic_t)luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"distanceleft"))
|
||||
rsp->distanceleft = (UINT32)luaL_checkinteger(L, 3);
|
||||
else if (fastcmp(field,"dropdash"))
|
||||
rsp->dropdash = (tic_t)luaL_checkinteger(L, 3);
|
||||
else
|
||||
return RNOFIELD;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef RNOFIELD
|
||||
#undef RUNIMPLEMENTED
|
||||
|
||||
enum sonicloopvars {
|
||||
sonicloopvars_radius = 0,
|
||||
sonicloopvars_revolution,
|
||||
|
|
@ -1641,14 +1578,6 @@ int LUA_PlayerLib(lua_State *L)
|
|||
lua_setfield(L, -2, "__len");
|
||||
lua_pop(L,1);
|
||||
|
||||
luaL_newmetatable(L, META_RESPAWN);
|
||||
lua_pushcfunction(L, respawn_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, respawn_set);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pop(L,1);
|
||||
|
||||
luaL_newmetatable(L, META_TICCMD);
|
||||
lua_pushcfunction(L, ticcmd_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
|
|
|||
221
src/lua_respawnvarslib.c
Normal file
221
src/lua_respawnvarslib.c
Normal file
|
|
@ -0,0 +1,221 @@
|
|||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Kart Krew.
|
||||
// Copyright (C) 2020 by Sonic Team Junior.
|
||||
// Copyright (C) 2016 by John "JTE" Muniz.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file lua_respawnvarslib.c
|
||||
/// \brief player respawn variables library for Lua scripting
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "fastcmp.h"
|
||||
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
|
||||
enum respawnvars {
|
||||
respawnvars_state = 0,
|
||||
respawnvars_waypoint,
|
||||
respawnvars_pointx,
|
||||
respawnvars_pointy,
|
||||
respawnvars_pointz,
|
||||
respawnvars_pointangle,
|
||||
respawnvars_flip,
|
||||
respawnvars_timer,
|
||||
respawnvars_airtimer,
|
||||
respawnvars_distanceleft,
|
||||
respawnvars_dropdash,
|
||||
respawnvars_truedeath,
|
||||
respawnvars_manual,
|
||||
respawnvars_fromringshooter,
|
||||
respawnvars_init,
|
||||
respawnvars_fast,
|
||||
respawnvars_returnspeed,
|
||||
};
|
||||
|
||||
static const char *const respawnvars_opt[] = {
|
||||
"state",
|
||||
"waypoint",
|
||||
"pointx",
|
||||
"pointy",
|
||||
"pointz",
|
||||
"pointangle",
|
||||
"flip",
|
||||
"timer",
|
||||
"airtimer",
|
||||
"distanceleft",
|
||||
"dropdash",
|
||||
"truedeath",
|
||||
"manual",
|
||||
"fromringshooter",
|
||||
"init",
|
||||
"fast",
|
||||
"returnspeed",
|
||||
NULL
|
||||
};
|
||||
|
||||
#define RNOFIELD luaL_error(L, LUA_QL("respawnvars_t") " has no field named " LUA_QS, field)
|
||||
#define RUNIMPLEMENTED luaL_error(L, LUA_QL("respawnvars_t") " unimplemented field " LUA_QS " cannot be read or set.", field)
|
||||
|
||||
static int respawn_get(lua_State *L)
|
||||
{
|
||||
respawnvars_t *rsp = *((respawnvars_t **)luaL_checkudata(L, 1, META_RESPAWN));
|
||||
enum respawnvars field = luaL_checkoption(L, 2, NULL, respawnvars_opt);
|
||||
|
||||
if (!rsp)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
|
||||
switch (field)
|
||||
{
|
||||
case respawnvars_state:
|
||||
lua_pushinteger(L, rsp->state);
|
||||
break;
|
||||
case respawnvars_waypoint:
|
||||
LUA_PushUserdata(L, rsp->wp, META_WAYPOINT);
|
||||
break;
|
||||
case respawnvars_pointx:
|
||||
lua_pushfixed(L, rsp->pointx);
|
||||
break;
|
||||
case respawnvars_pointy:
|
||||
lua_pushfixed(L, rsp->pointy);
|
||||
break;
|
||||
case respawnvars_pointz:
|
||||
lua_pushfixed(L, rsp->pointz);
|
||||
break;
|
||||
case respawnvars_pointangle:
|
||||
lua_pushangle(L, rsp->pointangle);
|
||||
break;
|
||||
case respawnvars_flip:
|
||||
lua_pushboolean(L, rsp->flip);
|
||||
break;
|
||||
case respawnvars_timer:
|
||||
lua_pushinteger(L, rsp->timer);
|
||||
break;
|
||||
case respawnvars_airtimer:
|
||||
lua_pushinteger(L, rsp->airtimer);
|
||||
break;
|
||||
case respawnvars_distanceleft:
|
||||
lua_pushinteger(L, rsp->distanceleft);
|
||||
break;
|
||||
case respawnvars_dropdash:
|
||||
lua_pushinteger(L, rsp->dropdash);
|
||||
break;
|
||||
case respawnvars_truedeath:
|
||||
lua_pushboolean(L, rsp->truedeath);
|
||||
break;
|
||||
case respawnvars_manual:
|
||||
lua_pushboolean(L, rsp->manual);
|
||||
break;
|
||||
case respawnvars_fromringshooter:
|
||||
lua_pushboolean(L, rsp->fromRingShooter);
|
||||
break;
|
||||
case respawnvars_init:
|
||||
lua_pushboolean(L, rsp->init);
|
||||
break;
|
||||
case respawnvars_fast:
|
||||
lua_pushboolean(L, rsp->fast);
|
||||
break;
|
||||
case respawnvars_returnspeed:
|
||||
lua_pushfixed(L, rsp->returnspeed);
|
||||
break;
|
||||
default:
|
||||
return RNOFIELD;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int respawn_set(lua_State *L)
|
||||
{
|
||||
respawnvars_t *rsp = *((respawnvars_t **)luaL_checkudata(L, 1, META_RESPAWN));
|
||||
enum respawnvars field = luaL_checkoption(L, 2, respawnvars_opt[0], respawnvars_opt);
|
||||
|
||||
if (!rsp)
|
||||
return LUA_ErrInvalid(L, "respawnvars_t");
|
||||
|
||||
if (hud_running)
|
||||
return luaL_error(L, "Do not alter player_t in HUD rendering code!");
|
||||
if (hook_cmd_running)
|
||||
return luaL_error(L, "Do not alter player_t in CMD building code!");
|
||||
|
||||
switch (field)
|
||||
{
|
||||
case respawnvars_state:
|
||||
rsp->state = (UINT8)luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case respawnvars_waypoint:
|
||||
rsp->wp = *((waypoint_t **)luaL_checkudata(L, 3, META_WAYPOINT));
|
||||
break;
|
||||
case respawnvars_pointx:
|
||||
rsp->pointx = luaL_checkfixed(L, 3);
|
||||
break;
|
||||
case respawnvars_pointy:
|
||||
rsp->pointy = luaL_checkfixed(L, 3);
|
||||
break;
|
||||
case respawnvars_pointz:
|
||||
rsp->pointz = luaL_checkfixed(L, 3);
|
||||
break;
|
||||
case respawnvars_pointangle:
|
||||
rsp->pointangle = luaL_checkangle(L, 3);
|
||||
break;
|
||||
case respawnvars_flip:
|
||||
rsp->flip = luaL_checkboolean(L, 3);
|
||||
break;
|
||||
case respawnvars_timer:
|
||||
rsp->timer = (tic_t)luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case respawnvars_airtimer:
|
||||
rsp->airtimer = (tic_t)luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case respawnvars_distanceleft:
|
||||
rsp->distanceleft = (UINT32)luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case respawnvars_dropdash:
|
||||
rsp->dropdash = (tic_t)luaL_checkinteger(L, 3);
|
||||
break;
|
||||
case respawnvars_truedeath:
|
||||
rsp->truedeath = luaL_checkboolean(L, 3);
|
||||
break;
|
||||
case respawnvars_manual:
|
||||
rsp->manual = luaL_checkboolean(L, 3);
|
||||
break;
|
||||
case respawnvars_fromringshooter:
|
||||
rsp->fromRingShooter = luaL_checkboolean(L, 3);
|
||||
break;
|
||||
case respawnvars_init:
|
||||
rsp->init = luaL_checkboolean(L, 3);
|
||||
break;
|
||||
case respawnvars_fast:
|
||||
rsp->fast = luaL_checkboolean(L, 3);
|
||||
break;
|
||||
case respawnvars_returnspeed:
|
||||
rsp->returnspeed = luaL_checkfixed(L, 3);
|
||||
break;
|
||||
default:
|
||||
return RNOFIELD;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef RNOFIELD
|
||||
#undef RUNIMPLEMENTED
|
||||
|
||||
int LUA_RespawnVarsLib(lua_State *L)
|
||||
{
|
||||
luaL_newmetatable(L, META_RESPAWN);
|
||||
lua_pushcfunction(L, respawn_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, respawn_set);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pop(L,1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -63,6 +63,8 @@ static lua_CFunction liblist[] = {
|
|||
LUA_FollowerLib, // follower_t, followers[]
|
||||
LUA_BotVarsLib, // botvars_t
|
||||
LUA_TerrainLib, // t_splash_t, t_footstep_t, t_overlay_t, terrain_t
|
||||
LUA_RespawnVarsLib, // respawnvars_t
|
||||
LUA_WaypointLib, // waypoint_t
|
||||
NULL
|
||||
};
|
||||
|
||||
|
|
@ -899,6 +901,10 @@ void LUA_InvalidateLevel(void)
|
|||
LUA_InvalidateUserdata(nodes[i].children);
|
||||
}
|
||||
#endif
|
||||
for (i = 0; i < K_GetNumWaypoints(); i++)
|
||||
{
|
||||
LUA_InvalidateUserdata(K_GetWaypointFromIndex(i));
|
||||
}
|
||||
}
|
||||
|
||||
void LUA_InvalidateMapthings(void)
|
||||
|
|
|
|||
293
src/lua_waypointslib.c
Normal file
293
src/lua_waypointslib.c
Normal file
|
|
@ -0,0 +1,293 @@
|
|||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Kart Krew.
|
||||
// Copyright (C) 2020 by Sonic Team Junior.
|
||||
// Copyright (C) 2016 by John "JTE" Muniz.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file lua_waypointslib.c
|
||||
/// \brief wapoint structure library for Lua scripting
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "fastcmp.h"
|
||||
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
|
||||
enum waypointvars {
|
||||
waypointvars_valid = 0,
|
||||
waypointvars_mobj,
|
||||
waypointvars_x,
|
||||
waypointvars_y,
|
||||
waypointvars_z,
|
||||
waypointvars_onaline,
|
||||
waypointvars_nextwaypoints,
|
||||
waypointvars_prevwaypoints,
|
||||
waypointvars_nextwaypointdistances,
|
||||
waypointvars_prevwaypointdistances,
|
||||
waypointvars_numnextwaypoints,
|
||||
waypointvars_numprevwaypoints,
|
||||
};
|
||||
|
||||
static const char *const waypointvars_opt[] = {
|
||||
"valid",
|
||||
"mobj",
|
||||
"x",
|
||||
"y",
|
||||
"z",
|
||||
"onaline",
|
||||
"nextwaypoints",
|
||||
"prevwaypoints",
|
||||
"nextwaypointdistances",
|
||||
"prevwaypointdistances",
|
||||
"numnextwaypoints",
|
||||
"numprevwaypoints",
|
||||
NULL
|
||||
};
|
||||
|
||||
#define RNOFIELD luaL_error(L, LUA_QL("waypoint_t") " has no field named " LUA_QS, field)
|
||||
#define RNOSET luaL_error(L, LUA_QL("waypoint_t") " field " LUA_QS " cannot be set.", field)
|
||||
#define RNOGET luaL_error(L, LUA_QL("waypoint_t") " field " LUA_QS " cannot be get.", field)
|
||||
|
||||
static int waypoint_get(lua_State *L)
|
||||
{
|
||||
waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
enum waypointvars field = luaL_checkoption(L, 2, NULL, waypointvars_opt);
|
||||
|
||||
if (!waypoint)
|
||||
{
|
||||
switch (field)
|
||||
{
|
||||
case waypointvars_valid:
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
default:
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
}
|
||||
}
|
||||
|
||||
// It could totally happen that some scripter just deletes the mobj,
|
||||
// which would have us check a null pointer, so we're checking against that
|
||||
// just in case.
|
||||
mobj_t *waypointMobj = NULL;
|
||||
if (waypoint->mobj != NULL && P_MobjWasRemoved(waypoint->mobj) == false)
|
||||
waypointMobj = waypoint->mobj;
|
||||
|
||||
switch (field)
|
||||
{
|
||||
case waypointvars_valid:
|
||||
lua_pushboolean(L, true);
|
||||
break;
|
||||
case waypointvars_mobj:
|
||||
return RNOGET;
|
||||
case waypointvars_x:
|
||||
if (waypointMobj)
|
||||
lua_pushfixed(L, waypointMobj->x);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
case waypointvars_y:
|
||||
if (waypointMobj)
|
||||
lua_pushinteger(L, waypointMobj->y);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
case waypointvars_z:
|
||||
if (waypointMobj)
|
||||
lua_pushinteger(L, waypointMobj->z);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
case waypointvars_onaline:
|
||||
lua_pushboolean(L, waypoint->onaline);
|
||||
break;
|
||||
case waypointvars_nextwaypoints:
|
||||
lua_createtable(L, waypoint->numnextwaypoints, 0);
|
||||
for (size_t i = 0; i < waypoint->numnextwaypoints; i++)
|
||||
{
|
||||
LUA_PushUserdata(L, waypoint->nextwaypoints[i], META_WAYPOINT);
|
||||
lua_rawseti(L, -2, 1 + i);
|
||||
}
|
||||
break;
|
||||
case waypointvars_prevwaypoints:
|
||||
lua_createtable(L, waypoint->numprevwaypoints, 0);
|
||||
for (size_t i = 0; i < waypoint->numprevwaypoints; i++)
|
||||
{
|
||||
LUA_PushUserdata(L, waypoint->prevwaypoints[i], META_WAYPOINT);
|
||||
lua_rawseti(L, -2, 1 + i);
|
||||
}
|
||||
break;
|
||||
case waypointvars_nextwaypointdistances:
|
||||
lua_createtable(L, waypoint->numnextwaypoints, 0);
|
||||
for (size_t i = 0; i < waypoint->numnextwaypoints; i++)
|
||||
{
|
||||
lua_pushinteger(L, waypoint->nextwaypointdistances[i]);
|
||||
lua_rawseti(L, -2, 1 + i);
|
||||
}
|
||||
break;
|
||||
case waypointvars_prevwaypointdistances:
|
||||
lua_createtable(L, waypoint->numprevwaypoints, 0);
|
||||
for (size_t i = 0; i < waypoint->numprevwaypoints; i++)
|
||||
{
|
||||
lua_pushinteger(L, waypoint->prevwaypointdistances[i]);
|
||||
lua_rawseti(L, -2, 1 + i);
|
||||
}
|
||||
break;
|
||||
case waypointvars_numnextwaypoints:
|
||||
lua_pushinteger(L, waypoint->numnextwaypoints);
|
||||
break;
|
||||
case waypointvars_numprevwaypoints:
|
||||
lua_pushinteger(L, waypoint->numprevwaypoints);
|
||||
break;
|
||||
default:
|
||||
return RNOFIELD;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int waypoint_set(lua_State *L)
|
||||
{
|
||||
waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
enum waypointvars field = luaL_checkoption(L, 2, waypointvars_opt[0], waypointvars_opt);
|
||||
|
||||
if (!waypoint)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
|
||||
INLEVEL
|
||||
|
||||
switch (field)
|
||||
{
|
||||
case waypointvars_mobj:
|
||||
return RNOSET;
|
||||
case waypointvars_x:
|
||||
return RNOSET;
|
||||
case waypointvars_y:
|
||||
return RNOSET;
|
||||
case waypointvars_z:
|
||||
return RNOSET;
|
||||
case waypointvars_onaline:
|
||||
return RNOSET;
|
||||
// A function should be used to set these instead.
|
||||
case waypointvars_nextwaypoints:
|
||||
return RNOSET;
|
||||
case waypointvars_prevwaypoints:
|
||||
return RNOSET;
|
||||
case waypointvars_nextwaypointdistances:
|
||||
return RNOSET;
|
||||
case waypointvars_prevwaypointdistances:
|
||||
return RNOSET;
|
||||
case waypointvars_numnextwaypoints:
|
||||
return RNOSET;
|
||||
case waypointvars_numprevwaypoints:
|
||||
return RNOSET;
|
||||
default:
|
||||
return RNOFIELD;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef RNOSET
|
||||
#undef RNOFIELD
|
||||
|
||||
static int waypoint_num(lua_State *L)
|
||||
{
|
||||
waypoint_t *waypoint = *((waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT));
|
||||
|
||||
if (!waypoint)
|
||||
return LUA_ErrInvalid(L, "waypoint_t");
|
||||
|
||||
lua_pushinteger(L, K_GetWaypointHeapIndex(waypoint));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int lib_iterateWaypoints(lua_State *L)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
if (lua_gettop(L) < 2)
|
||||
{
|
||||
lua_pushcfunction(L, lib_iterateWaypoints);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_settop(L, 2);
|
||||
lua_remove(L, 1); // state is unused.
|
||||
|
||||
if (!lua_isnil(L, 1))
|
||||
i = K_GetWaypointHeapIndex(*(waypoint_t **)luaL_checkudata(L, 1, META_WAYPOINT)) + 1;
|
||||
else
|
||||
i = 0;
|
||||
|
||||
if (i < K_GetNumWaypoints())
|
||||
{
|
||||
LUA_PushUserdata(L, K_GetWaypointFromIndex(i), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_getWaypoint(lua_State *L)
|
||||
{
|
||||
const char *field;
|
||||
size_t i;
|
||||
|
||||
// find waypoint by number
|
||||
if (lua_type(L, 2) == LUA_TNUMBER)
|
||||
{
|
||||
i = luaL_checkinteger(L, 2);
|
||||
if (i >= K_GetNumWaypoints())
|
||||
return luaL_error(L, "waypoints[] index %d out of range (0 - %d)", i, K_GetNumWaypoints()-1);
|
||||
LUA_PushUserdata(L, K_GetWaypointFromIndex(i), META_WAYPOINT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
field = luaL_checkstring(L, 2);
|
||||
|
||||
// special function iterate
|
||||
if (fastcmp(field,"iterate"))
|
||||
{
|
||||
lua_pushcfunction(L, lib_iterateWaypoints);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int lib_numWaypoints(lua_State *L)
|
||||
{
|
||||
lua_pushinteger(L, K_GetNumWaypoints());
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int LUA_WaypointLib(lua_State *L)
|
||||
{
|
||||
luaL_newmetatable(L, META_WAYPOINT);
|
||||
lua_pushcfunction(L, waypoint_get);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, waypoint_set);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
|
||||
lua_pushcfunction(L, waypoint_num);
|
||||
lua_setfield(L, -2, "__len");
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_newuserdata(L, 0);
|
||||
lua_createtable(L, 0, 2);
|
||||
lua_pushcfunction(L, lib_getWaypoint);
|
||||
lua_setfield(L, -2, "__index");
|
||||
|
||||
lua_pushcfunction(L, lib_numWaypoints);
|
||||
lua_setfield(L, -2, "__len");
|
||||
lua_setmetatable(L, -2);
|
||||
lua_setglobal(L, "waypoints");
|
||||
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue