From a43f88074eb3bbff351c10112226c1739c898518 Mon Sep 17 00:00:00 2001 From: toaster Date: Tue, 22 Sep 2020 19:44:13 +0100 Subject: [PATCH] Fix the weird "Eggman is not a colour" print by fixing the code that overwrote your skin and colour willy-nilly, and then disabling it (it was a mistaken element of the port). --- src/m_misc.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/m_misc.c b/src/m_misc.c index 123e94196..cd5bc2101 100644 --- a/src/m_misc.c +++ b/src/m_misc.c @@ -573,11 +573,13 @@ void M_FirstLoadConfig(void) gameconfig_loaded = true; // reset to default player stuff +#if 0 for (i = 0; i < MAXSPLITSCREENPLAYERS; i++) { COM_BufAddText (va("%s \"%s\"\n",cv_skin[i].name,cv_skin[i].defaultvalue)); - COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_skin[i].defaultvalue)); + COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_playercolor[i].defaultvalue)); } +#endif } /** Saves the game configuration.