From a49ad03d5d80855524d65039faf57f3787ae749a Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Sun, 10 Sep 2023 17:18:03 -0700 Subject: [PATCH] Stronger bubblebounce --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index b5f8bd38f..2c4364911 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -10551,7 +10551,7 @@ boolean K_FastFallBounce(player_t *player) if (player->curshield == KSHIELD_BUBBLE) { S_StartSound(player->mo, sfx_s3k44); - P_InstaThrust(player->mo, player->mo->angle, max(player->speed, abs(player->fastfall))); + P_InstaThrust(player->mo, player->mo->angle, 11*max(player->speed, abs(player->fastfall))/10); bounce += 3 * player->mo->scale; } else