From a4c7faf34ac63ba8045aa85dd38cfb4572824c95 Mon Sep 17 00:00:00 2001 From: VelocitOni Date: Sun, 12 Oct 2025 18:12:54 -0400 Subject: [PATCH] Backthrown Jawz now keeps up Returns at 120% of owner's speed --- src/objects/jawz.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/objects/jawz.c b/src/objects/jawz.c index 41aab4c7a..095692aff 100644 --- a/src/objects/jawz.c +++ b/src/objects/jawz.c @@ -279,8 +279,8 @@ void Obj_JawzThrown(mobj_t *th, fixed_t finalSpeed, fixed_t dir) th->momx = 0; th->momy = 0; - // Slow down the top speed. - finalSpeed = FixedMul(finalSpeed, 4*FRACUNIT/5); + // Return at 120% of the owner's speed + finalSpeed = 6*(owner->speed)/5; // Set a fuse. th->fuse = RR_PROJECTILE_FUSE;