Command_CountMobjs_f: Add mobj names to output

Was essential for debugging the previous commit
This commit is contained in:
toaster 2025-08-18 17:46:38 +01:00
parent 874b0683ef
commit a4ef43442f

View file

@ -255,7 +255,13 @@ void Command_CountMobjs_f(void)
count++; count++;
} }
CONS_Printf(M_GetText("There are %d objects of type %d currently in the level.\n"), count, i); const char *name;
if (i >= MT_FIRSTFREESLOT)
name = FREE_MOBJS[i-MT_FIRSTFREESLOT];
else
name = MOBJTYPE_LIST[i];
CONS_Printf(M_GetText("There are %d objects of type %d (%s) currently in the level.\n"), count, i, name);
} }
return; return;
} }
@ -276,7 +282,14 @@ void Command_CountMobjs_f(void)
} }
if (count > 0) // Don't bother displaying if there are none of this type! if (count > 0) // Don't bother displaying if there are none of this type!
CONS_Printf(" * %d: %d\n", i, count); {
const char *name;
if (i >= MT_FIRSTFREESLOT)
name = FREE_MOBJS[i-MT_FIRSTFREESLOT];
else
name = MOBJTYPE_LIST[i];
CONS_Printf(" * %d (%s): %d\n", i, name, count);
}
} }
} }