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Command_CountMobjs_f: Add mobj names to output
Was essential for debugging the previous commit
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1 changed files with 15 additions and 2 deletions
17
src/p_tick.c
17
src/p_tick.c
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@ -255,7 +255,13 @@ void Command_CountMobjs_f(void)
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count++;
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count++;
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}
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}
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CONS_Printf(M_GetText("There are %d objects of type %d currently in the level.\n"), count, i);
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const char *name;
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if (i >= MT_FIRSTFREESLOT)
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name = FREE_MOBJS[i-MT_FIRSTFREESLOT];
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else
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name = MOBJTYPE_LIST[i];
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CONS_Printf(M_GetText("There are %d objects of type %d (%s) currently in the level.\n"), count, i, name);
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}
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}
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return;
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return;
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}
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}
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@ -276,7 +282,14 @@ void Command_CountMobjs_f(void)
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}
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}
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if (count > 0) // Don't bother displaying if there are none of this type!
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if (count > 0) // Don't bother displaying if there are none of this type!
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CONS_Printf(" * %d: %d\n", i, count);
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{
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const char *name;
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if (i >= MT_FIRSTFREESLOT)
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name = FREE_MOBJS[i-MT_FIRSTFREESLOT];
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else
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name = MOBJTYPE_LIST[i];
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CONS_Printf(" * %d (%s): %d\n", i, name, count);
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}
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}
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}
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}
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}
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