Raise splits, don't draw splits when finished

This commit is contained in:
Antonio Martinez 2025-09-13 18:53:02 -04:00
parent f732f301a3
commit a57378bfe2

View file

@ -7911,7 +7911,8 @@ void K_drawKartHUD(void)
(
!stplyr->karthud[khud_lapanimation] &&
stplyr->karthud[khud_splittimer] &&
(stplyr->karthud[khud_splittimer] > TICRATE/3 || stplyr->karthud[khud_splittimer]%2 || cv_reducevfx.value)
(stplyr->karthud[khud_splittimer] > TICRATE/3 || stplyr->karthud[khud_splittimer]%2 || cv_reducevfx.value) &&
!stplyr->exiting
)
|| debug_alwaysdrawsplits
)
@ -7955,7 +7956,7 @@ void K_drawKartHUD(void)
}
Draw row = Draw(BASEVIDWIDTH/2, BASEVIDHEIGHT/4).align(Draw::Align::kCenter)
Draw row = Draw(BASEVIDWIDTH/2, BASEVIDHEIGHT/6).align(Draw::Align::kCenter)
.font(Draw::Font::kThinTimer).flags(V_30TRANS);
std::string arrow = (ahead == 1 || ahead == -2) ? "(" : ")";