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Merge branch 'version-prep' into 'next'
Update version to v1.0.3 See merge request KartKrew/Kart-Public!55
This commit is contained in:
commit
a57de6ad9a
2 changed files with 6 additions and 6 deletions
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@ -37,7 +37,7 @@
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* Last updated 2015 / 05 / 03 - SRB2 v2.1.15 - srb2.srb
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* Last updated 2015 / 05 / 03 - SRB2 v2.1.15 - srb2.srb
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* Last updated 2018 / 12 / 23 - SRB2 v2.1.22 - patch.dta
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* Last updated 2018 / 12 / 23 - SRB2 v2.1.22 - patch.dta
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* Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets
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* Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets
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* Last updated 2019 / 01 / 15 - Kart v1.0.2 - patch.kart
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* Last updated 2019 / 02 / 04 - Kart v1.0.3 - patch.kart
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*/
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*/
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// Base SRB2 hashes
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// Base SRB2 hashes
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@ -52,7 +52,7 @@
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#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964"
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#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964"
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#define ASSET_HASH_MAPS_KART "1335cd064656aedca359cfbb5233ac4a"
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#define ASSET_HASH_MAPS_KART "1335cd064656aedca359cfbb5233ac4a"
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#ifdef USE_PATCH_KART
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#ifdef USE_PATCH_KART
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#define ASSET_HASH_PATCH_KART "899aee1b63e731b7e2098406c85608b4"
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#define ASSET_HASH_PATCH_KART "e06c1c90e5645c886026311964f8e1f5"
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#endif
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#endif
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#endif
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#endif
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@ -150,9 +150,9 @@ extern FILE *logstream;
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// we use comprevision and compbranch instead.
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// we use comprevision and compbranch instead.
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#else
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#else
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#define VERSION 100 // Game version
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#define VERSION 100 // Game version
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#define SUBVERSION 2 // more precise version number
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#define SUBVERSION 3 // more precise version number
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#define VERSIONSTRING "v1.0.2"
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#define VERSIONSTRING "v1.0.3"
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#define VERSIONSTRINGW L"v1.0.2"
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#define VERSIONSTRINGW L"v1.0.3"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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// Otherwise we can't force updates!
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#endif
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#endif
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@ -221,7 +221,7 @@ extern FILE *logstream;
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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#define MODVERSION 2
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#define MODVERSION 3
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// Filter consvars by version
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// Filter consvars by version
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// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
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// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
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