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Turns out I actually forgot to push this when I did the GL fade colour thing earlier, woops.
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@ -29,6 +29,7 @@
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#include "../m_argv.h"
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#include "../m_argv.h"
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#include "../i_video.h"
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#include "../i_video.h"
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#include "../w_wad.h"
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#include "../w_wad.h"
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#include "../p_setup.h" // levelfadecol
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// --------------------------------------------------------------------------
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// --------------------------------------------------------------------------
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// This is global data for planes rendering
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// This is global data for planes rendering
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