Make i and j UINT16 to account for the fact MAXFOLLOWERS is 1024

This commit is contained in:
NepDisk 2024-11-20 00:42:01 +00:00
parent dd45f3cd61
commit a67bdb2ad0

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@ -288,7 +288,7 @@ static void M_SetupMidGameGridPos(setup_player_t *p, UINT8 num)
void M_CharacterSelectInit(void)
{
UINT8 i, j;
UINT16 i, j;
setup_maxpage = 0;
memset(setup_chargrid, -1, sizeof(setup_chargrid));