From a68d68f8db2969625791758f61cdbc02589d9245 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Mon, 10 Aug 2020 17:29:27 -0400 Subject: [PATCH] Some D_Display issues --- src/d_main.c | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/src/d_main.c b/src/d_main.c index 6862b528d..9e368a450 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -332,6 +332,13 @@ static void D_Display(void) if (rendermode == render_soft && !splitscreen) R_CheckViewMorph(); + // change the view size if needed + if (setsizeneeded || setrenderstillneeded) + { + R_ExecuteSetViewSize(); + forcerefresh = true; // force background redraw + } + // Lactozilla: Renderer switching D_CheckRendererState(); @@ -464,12 +471,6 @@ static void D_Display(void) HU_Drawer(); break; - case GS_TITLESCREEN: - F_TitleScreenDrawer(); - if (wipe) - wipedefindex = wipe_titlescreen_toblack; - break; - case GS_WAITINGPLAYERS: // The clientconnect drawer is independent... if (netgame)