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Freeze tilt when exiting
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1 changed files with 5 additions and 0 deletions
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@ -4310,6 +4310,11 @@ DoABarrelRoll (player_t *player)
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angle_t slope;
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angle_t slope;
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angle_t delta;
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angle_t delta;
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if (player->exiting)
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{
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return;
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}
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if (player->mo->standingslope)
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if (player->mo->standingslope)
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{
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{
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slope = player->mo->standingslope->zangle;
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slope = player->mo->standingslope->zangle;
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