P_NetArchivePlayers, P_NetUnArchivePlayers: send bot flag

Fixes bots desyncing if you join a server with bots
already added.
This commit is contained in:
James R 2023-08-11 17:41:00 -07:00
parent 6b85dacaaa
commit a758a500dd

View file

@ -565,6 +565,7 @@ static void P_NetArchivePlayers(savebuffer_t *save)
WRITEUINT8(save->p, players[i].respawn.manual);
// botvars_t
WRITEUINT8(save->p, players[i].bot);
WRITEUINT8(save->p, players[i].botvars.difficulty);
WRITEUINT8(save->p, players[i].botvars.diffincrease);
WRITEUINT8(save->p, players[i].botvars.rival);
@ -988,6 +989,7 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
players[i].respawn.manual = READUINT8(save->p);
// botvars_t
players[i].bot = READUINT8(save->p);
players[i].botvars.difficulty = READUINT8(save->p);
players[i].botvars.diffincrease = READUINT8(save->p);
players[i].botvars.rival = (boolean)READUINT8(save->p);