From a75a7039d66009f4c2dc4b025a75ad480e70a30c Mon Sep 17 00:00:00 2001 From: toaster Date: Mon, 23 Jan 2023 11:47:34 +0000 Subject: [PATCH] HU_DrawRankings: Do not fade screen while automap is visible. --- src/hu_stuff.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/hu_stuff.c b/src/hu_stuff.c index f25f64a3e..3296b0eb5 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -2398,7 +2398,8 @@ static void HU_DrawRankings(void) UINT32 whiteplayer = MAXPLAYERS; boolean timedone = false, pointsdone = false; - V_DrawFadeScreen(0xFF00, 16); // A little more readable, and prevents cheating the fades under other circumstances. + if (!automapactive) + V_DrawFadeScreen(0xFF00, 16); // A little more readable, and prevents cheating the fades under other circumstances. // draw the current gametype in the lower right if (grandprixinfo.gp == true)