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Push skin->sprites as light userdata
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commit
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1 changed files with 2 additions and 2 deletions
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@ -217,7 +217,7 @@ static int skin_get(lua_State *L)
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lua_pushinteger(L, skin->availability);
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break;
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case skin_sprites:
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LUA_PushUserdata(L, skin->sprites, META_SKINSPRITES);
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LUA_PushLightUserdata(L, skin->sprites, META_SKINSPRITES);
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break;
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}
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return 1;
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@ -340,7 +340,7 @@ static const char *const sprites_opt[] = {
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// skin.sprites[i] -> sprites[i]
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static int lib_getSkinSprite(lua_State *L)
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{
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spritedef_t *sprites = *((spritedef_t **)luaL_checkudata(L, 1, META_SKINSPRITES));
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spritedef_t *sprites = (spritedef_t *)luaL_checkudata(L, 1, META_SKINSPRITES);
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playersprite_t i = luaL_checkinteger(L, 2);
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if (i < 0 || i >= NUMPLAYERSPRITES*2)
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