diff --git a/src/k_menu.h b/src/k_menu.h index d49d02ca3..ff7876ef8 100644 --- a/src/k_menu.h +++ b/src/k_menu.h @@ -447,13 +447,13 @@ typedef enum mpause_stereo, mpause_changegametype, mpause_switchmap, - mpause_restartmap, - mpause_tryagain, #ifdef HAVE_DISCORDRPC mpause_discordrequests, #endif mpause_admin, mpause_callvote, + mpause_restartmap, + mpause_tryagain, mpause_continue, mpause_spectate, diff --git a/src/menus/transient/pause-game.c b/src/menus/transient/pause-game.c index 9a24e77ca..8f881609f 100644 --- a/src/menus/transient/pause-game.c +++ b/src/menus/transient/pause-game.c @@ -29,12 +29,6 @@ menuitem_t PAUSE_Main[] = {IT_STRING | IT_CALL, "CHANGE MAP", "M_ICOMAP", NULL, {.routine = M_LevelSelectInit}, 0, -1}, - {IT_STRING | IT_CALL, "RESTART MAP", "M_ICORE", - NULL, {.routine = M_RestartMap}, 0, 0}, - - {IT_STRING | IT_CALL, "TRY AGAIN", "M_ICORE", - NULL, {.routine = M_TryAgain}, 0, 0}, - #ifdef HAVE_DISCORDRPC {IT_STRING | IT_CALL, "DISCORD REQUESTS", "M_ICODIS", NULL, {.routine = M_DiscordRequests}, 0, 0}, @@ -46,6 +40,12 @@ menuitem_t PAUSE_Main[] = {IT_STRING | IT_ARROWS, "CALL VOTE", "M_ICOVOT", NULL, {.routine = M_HandlePauseMenuCallVote}, 0, 0}, + {IT_STRING | IT_CALL, "RESTART MAP", "M_ICORE", + NULL, {.routine = M_RestartMap}, 0, 0}, + + {IT_STRING | IT_CALL, "TRY AGAIN", "M_ICORE", + NULL, {.routine = M_TryAgain}, 0, 0}, + {IT_STRING | IT_CALL, "RESUME GAME", "M_ICOUNP", NULL, {.routine = M_QuitPauseMenu}, 0, 0}, @@ -128,13 +128,13 @@ void M_OpenPauseMenu(void) PAUSE_Main[mpause_stereo].status = IT_DISABLED; PAUSE_Main[mpause_changegametype].status = IT_DISABLED; PAUSE_Main[mpause_switchmap].status = IT_DISABLED; - PAUSE_Main[mpause_restartmap].status = IT_DISABLED; - PAUSE_Main[mpause_tryagain].status = IT_DISABLED; PAUSE_Main[mpause_callvote].status = IT_DISABLED; PAUSE_Main[mpause_admin].status = IT_DISABLED; #ifdef HAVE_DISCORDRPC PAUSE_Main[mpause_discordrequests].status = IT_DISABLED; #endif + PAUSE_Main[mpause_restartmap].status = IT_DISABLED; + PAUSE_Main[mpause_tryagain].status = IT_DISABLED; PAUSE_Main[mpause_spectate].status = IT_DISABLED; PAUSE_Main[mpause_entergame].status = IT_DISABLED;