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Stop lifting the jart when sliptides end due to drift
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1 changed files with 1 additions and 1 deletions
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@ -7378,7 +7378,7 @@ static void K_KartDrift(player_t *player, boolean onground)
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}
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}
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if (!player->kartstuff[k_aizdriftstrat])
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if (!K_Sliptiding(player))
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{
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player->aizDriftTilt -= player->aizDriftTilt / 4;
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player->aizDriftTurn -= player->aizDriftTurn / 4;
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