diff --git a/src/d_netcmd.c b/src/d_netcmd.c index b37649218..a106530cf 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -2135,6 +2135,7 @@ void SendWeaponPref4(void) static void Got_WeaponPref(UINT8 **cp,INT32 playernum) { + (void)playernum; /*UINT8 prefs = */READUINT8(*cp); // Read it still to avoid instant desyncs in netgames. }