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Prevent CV_NOSHOWHELP cvars from being accessed or modified through the console at all
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2 changed files with 21 additions and 5 deletions
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@ -1374,9 +1374,9 @@ static const char *cv_null_string = "";
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*
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* \param name Variable to search for.
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* \return Pointer to the variable if found, or NULL.
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* \sa CV_FindNetVar
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* \sa CV_FindVar
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*/
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consvar_t *CV_FindVar(const char *name)
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static consvar_t *CV_FindVarInternal(const char *name)
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{
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consvar_t *cvar;
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@ -1387,6 +1387,22 @@ consvar_t *CV_FindVar(const char *name)
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return NULL;
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}
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/** Searches if a variable has been registered and is visible to the console.
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*
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* \param name Variable to search for.
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* \return Pointer to the variable if found, or NULL.
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* \sa CV_FindVarInternal
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*/
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consvar_t *CV_FindVar(const char *name)
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{
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consvar_t *cvar = CV_FindVarInternal(name);
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if (cvar && (cvar->flags & CV_NOSHOWHELP))
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return NULL;
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return cvar;
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}
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/** Finds a net variable based on its identifier number.
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*
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* \param netid The variable's identifier number.
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@ -1418,7 +1434,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth);
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void CV_RegisterVar(consvar_t *variable)
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{
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// first check to see if it has already been defined
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if (CV_FindVar(variable->name))
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if (CV_FindVarInternal(variable->name))
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{
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CONS_Printf(M_GetText("Variable %s is already defined\n"), variable->name);
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return;
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@ -1792,7 +1808,7 @@ ReadDemoVar (const UINT8 **p, const char **return_value, boolean *return_stealth
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SKIPSTRING (*p);
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stealth = READUINT8 (*p);
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cvar = CV_FindVar(name);
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cvar = CV_FindVarInternal(name);
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if (cvar)
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{
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@ -134,7 +134,7 @@ typedef enum
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CV_MODIFIED = 64, // this bit is set when cvar is modified
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CV_SHOWMODIF = 128, // say something when modified
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CV_SHOWMODIFONETIME = 256, // same but will be reset to 0 when modified, set in toggle
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CV_NOSHOWHELP = 512, // Don't show variable in the HELP list Tails 08-13-2002
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CV_NOSHOWHELP = 512, // Cannot be accessed by the console, but it still exists in the cvar list
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CV_HIDDEN = 1024, // variable is not part of the cvar list so cannot be accessed by the console
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// can only be set when we have the pointer to it
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// used on menus
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