diff --git a/src/p_mobj.c b/src/p_mobj.c index 4006d399d..cf8856301 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6843,6 +6843,11 @@ static boolean P_MobjRegularThink(mobj_t *mobj) case MT_LANDMINE: mobj->friction = ORIG_FRICTION/4; + if (mobj->target && mobj->target->player) + mobj->color = mobj->target->player->skincolor; + else + mobj->color = SKINCOLOR_SAPPHIRE; + if (mobj->momx || mobj->momy || mobj->momz) { mobj_t *ghost = P_SpawnGhostMobj(mobj);