Put taglists in LevelPool memory

This commit is contained in:
Eidolon 2024-10-20 20:26:56 -05:00
parent b8f334a83c
commit aab0465fab

View file

@ -31,9 +31,18 @@ taggroup_t* tags_lines[MAXTAGS + 1];
/// \warning This does not rebuild the global taggroups, which are used for iteration.
void Tag_Add (taglist_t* list, const mtag_t tag)
{
mtag_t *oldlist;
mtag_t *newlist;
if (Tag_Find(list, tag))
return;
list->tags = Z_Realloc(list->tags, (list->count + 1) * sizeof(mtag_t), PU_LEVEL, NULL);
oldlist = list->tags;
newlist = Z_LevelPoolMalloc((list->count + 1) * sizeof(mtag_t));
if (oldlist)
{
memcpy(newlist, oldlist, list->count * sizeof(mtag_t));
Z_LevelPoolFree(oldlist, list->count * sizeof(mtag_t));
}
list->tags = newlist;
list->tags[list->count++] = tag;
}
@ -45,13 +54,17 @@ void Tag_Remove(taglist_t* list, const mtag_t tag)
for (i = 0; i < list->count; i++)
{
mtag_t *newlist;
if (list->tags[i] != tag)
continue;
for (; i+1 < list->count; i++)
list->tags[i] = list->tags[i+1];
list->tags = Z_Realloc(list->tags, (list->count - 1) * sizeof(mtag_t), PU_LEVEL, NULL);
newlist = Z_LevelPoolMalloc((list->count - 1) * sizeof(mtag_t));
memcpy(newlist, list->tags, (list->count) * sizeof(mtag_t));
Z_LevelPoolFree(list->tags, (list->count) * sizeof(mtag_t));
list->tags = newlist;
return;
}
}