Merge branch 'trapbubble-softlock' into 'master'

Fix trap Bubble respawn softlock

See merge request KartKrew/RingRacers!101
This commit is contained in:
Sal 2025-04-22 19:44:03 +00:00
commit aadddc291c
6 changed files with 17 additions and 3 deletions

View file

@ -150,6 +150,7 @@ typedef enum
CR_SLIDING,
CR_ZOOMTUBE,
CR_DASHRING,
CR_TRAPBUBBLE,
} carrytype_t; // carry
/*

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@ -4670,7 +4670,10 @@ struct int_const_s const INT_CONST[] = {
// Carrying
{"CR_NONE",CR_NONE},
{"CR_SLIDING",CR_SLIDING},
{"CR_ZOOMTUBE",CR_ZOOMTUBE},
{"CR_DASHRING",CR_DASHRING},
{"CR_TRAPBUBBLE",CR_TRAPBUBBLE},
// Character flags (skinflags_t)
{"SF_MACHINE",SF_MACHINE},

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@ -724,7 +724,7 @@ static void K_DropDashWait(player_t *player)
player->respawn.timer--;
if (player->pflags & PF_FAULT)
return;
return;
if (leveltime % 8 == 0)
{
@ -871,6 +871,12 @@ static void K_HandleDropDash(player_t *player)
{
player->mo->colorized = false;
}
// if player got trapped inside a bubble but lost its bubble object in a unintended way, remove no gravity flag
if (((P_MobjWasRemoved(player->mo->tracer) || player->mo->tracer == NULL || (!P_MobjWasRemoved(player->mo->tracer) && player->mo->tracer && player->mo->tracer->type != MT_BUBBLESHIELDTRAP)) && player->carry == CR_TRAPBUBBLE) && (player->mo->flags & MF_NOGRAVITY))
{
player->mo->flags &= ~MF_NOGRAVITY;
player->carry = CR_NONE;
}
}
else
{

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@ -642,6 +642,8 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
P_SetTarget(&special->tracer, toucher);
toucher->flags |= MF_NOGRAVITY;
toucher->momz = (8*toucher->scale) * P_MobjFlip(toucher);
toucher->player->carry = CR_TRAPBUBBLE;
P_SetTarget(&toucher->tracer, special); //use tracer to acces the object
// Snap to the unfortunate player and quit moving laterally, or we can end up quite far away
special->momx = 0;

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@ -9339,7 +9339,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
if (leveltime % 180 == 0)
S_StartSound(mobj, sfx_s3kbfl);
if (mobj->tracer && !P_MobjWasRemoved(mobj->tracer) && mobj->tracer->player)
if (mobj->tracer && !P_MobjWasRemoved(mobj->tracer) && mobj->tracer->tracer == mobj && mobj->tracer->player && mobj->tracer->player->carry == CR_TRAPBUBBLE)
{
player_t *player = mobj->tracer->player;
fixed_t destx, desty, curfz, destfz;
@ -9387,6 +9387,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
{
S_StartSound(mobj->tracer, sfx_s3k77);
mobj->tracer->flags &= ~MF_NOGRAVITY;
mobj->tracer->player->carry = CR_NONE;
P_KillMobj(mobj, mobj->tracer, mobj->tracer, DMG_NORMAL);
break;
}

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@ -418,7 +418,8 @@ void P_ResetPlayer(player_t *player)
{
//player->pflags &= ~(PF_);
player->carry = CR_NONE;
if (player->carry != CR_TRAPBUBBLE)
player->carry = CR_NONE;
player->onconveyor = 0;
//player->drift = player->driftcharge = 0;