From aaee15b5eb069a5810d3373c1fb38e5b31e1d08d Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Thu, 27 Sep 2018 18:44:14 -0400 Subject: [PATCH] "TICRATE*1"?! --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index 96e8f64fa..aadfd2d2a 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -896,7 +896,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd) if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsLocalPlayer(player)) S_StartSound(NULL, sfx_mkitm1 + ((player->kartstuff[k_itemroulette] / 3) % 8)); - roulettestop = (TICRATE*1) + (3*(pingame - player->kartstuff[k_position])); + roulettestop = TICRATE + (3*(pingame - player->kartstuff[k_position])); // If the roulette finishes or the player presses BT_ATTACK, stop the roulette and calculate the item. // I'm returning via the exact opposite, however, to forgo having another bracket embed. Same result either way, I think.