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G_Ticker: When retrying the level due to GP life-loss or manual GP/Time Attack retry, maintain the current state of encoremode
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@ -1755,7 +1755,7 @@ void G_Ticker(boolean run)
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}
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}
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D_MapChange(gamemap, gametype, (cv_kartencore.value == 1), false, 1, false, false);
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D_MapChange(gamemap, gametype, encoremode, false, 1, false, false);
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}
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}
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