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Reset TERRAIN when respawning
Fixes damage floor TERRAIN applying for the entire duration of lightsnake.
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@ -4032,6 +4032,7 @@ static void P_PlayerMobjThinker(mobj_t *mobj)
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P_CheckPosition(mobj, mobj->x, mobj->y, NULL);
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mobj->floorz = tm.floorz;
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mobj->ceilingz = tm.ceilingz;
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mobj->terrain = NULL;
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goto animonly;
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}
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