Fix HUD not disappearing for splitscreen players when 'HERE COMES A NEW CHALLENGER'

This commit is contained in:
James R 2024-03-17 04:57:18 -07:00
parent 2945f41f13
commit abfa7705c1

View file

@ -5966,15 +5966,17 @@ void K_drawKartHUD(void)
if (!camera[viewnum].chase && !freecam)
K_drawKartFirstPerson();
if (mapreset)
{
// HERE COMES A NEW CHALLENGER
if (R_GetViewNumber() == 0)
K_drawChallengerScreen();
return;
}
// Draw full screen stuff that turns off the rest of the HUD
if (R_GetViewNumber() == 0)
{
if (mapreset)
{
K_drawChallengerScreen();
return;
}
if (g_emeraldWin)
K_drawEmeraldWin(false);
}