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Fix HUD not disappearing for splitscreen players when 'HERE COMES A NEW CHALLENGER'
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1 changed files with 8 additions and 6 deletions
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@ -5966,15 +5966,17 @@ void K_drawKartHUD(void)
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if (!camera[viewnum].chase && !freecam)
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if (!camera[viewnum].chase && !freecam)
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K_drawKartFirstPerson();
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K_drawKartFirstPerson();
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if (mapreset)
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{
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// HERE COMES A NEW CHALLENGER
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if (R_GetViewNumber() == 0)
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K_drawChallengerScreen();
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return;
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}
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// Draw full screen stuff that turns off the rest of the HUD
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// Draw full screen stuff that turns off the rest of the HUD
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if (R_GetViewNumber() == 0)
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if (R_GetViewNumber() == 0)
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{
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{
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if (mapreset)
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{
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K_drawChallengerScreen();
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return;
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}
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if (g_emeraldWin)
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if (g_emeraldWin)
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K_drawEmeraldWin(false);
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K_drawEmeraldWin(false);
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}
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}
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