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@ -63,8 +63,7 @@ void K_DoIngameRespawn(player_t *player);
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player - Player to preform this for.
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player - Player to preform this for.
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Return:-
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Return:-
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true if the player is not supposed to collide with geometry,
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None
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otherwise false.
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--------------------------------------------------*/
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--------------------------------------------------*/
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void K_RespawnChecker(player_t *player);
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void K_RespawnChecker(player_t *player);
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