diff --git a/src/p_spec.c b/src/p_spec.c index 4b784d479..040947328 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -169,11 +169,6 @@ void P_InitPicAnims(void) INT32 w; // WAD size_t i; -#if 1 - // SRB2Kart: NO ONE GETS ANIMATED TEXTURES UNTIL THE SHITTY BUG GETS FIXED. - (void)w; - (void)i; -#else I_Assert(animdefs == NULL); maxanims = 0; @@ -245,7 +240,6 @@ void P_InitPicAnims(void) // We'll only be using anims from now on. Z_Free(animdefs); animdefs = NULL; -#endif } void P_ParseANIMDEFSLump(INT32 wadNum, UINT16 lumpnum) @@ -522,15 +516,11 @@ static inline void P_FindAnimatedFlat(INT32 animnum) */ void P_SetupLevelFlatAnims(void) { -#if 1 - // SRB2Kart: NO ONE GETS ANIMATED TEXTURES UNTIL THE SHITTY BUG GETS FIXED. - return; -#else INT32 i; + // the original game flat anim sequences for (i = 0; anims[i].istexture != -1; i++) P_FindAnimatedFlat(i); -#endif } //