From ac8717b981bcf436d5ac76faa5cef48b49daf9cf Mon Sep 17 00:00:00 2001 From: Sally Cochenour Date: Thu, 19 Mar 2020 20:17:25 -0400 Subject: [PATCH] Make flame gauge placeholder behavior proportional to player count --- src/k_kart.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index d3b213524..bd93dcd3e 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -6295,10 +6295,12 @@ static INT32 K_FlameShieldMax(player_t *player) numplayers++; } - if (numplayers > 1) - return player->kartstuff[k_position] + 8; - else + if (numplayers <= 1) return 16; // max when alone, for testing + else if (player->kartstuff[k_position] == 1) + return 1; // minimum for first + else + return (player->kartstuff[k_position] * 16) / numplayers; } //