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Bump MODVERSION for 2.5
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@ -1,10 +1,10 @@
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#define SRB2VERSION "2.4"/* this must be the first line, for cmake !! */
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#define SRB2VERSION "2.5"/* this must be the first line, for cmake !! */
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// The Modification Version, starting from 1. Do not follow your version string for this,
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
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#define MODVERSION 13
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#define MODVERSION 14
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// Define this as a prerelease version suffix
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//#define BETAVERSION "RC10"
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