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These don't need to be INT32s either
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1 changed files with 3 additions and 3 deletions
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@ -930,8 +930,8 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed, boolean sp
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static UINT8 K_FindUseodds(player_t *player, fixed_t mashed, UINT32 pdis, UINT8 bestbumper, boolean spbrush)
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static UINT8 K_FindUseodds(player_t *player, fixed_t mashed, UINT32 pdis, UINT8 bestbumper, boolean spbrush)
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{
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{
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INT32 i;
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UINT8 i;
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INT32 n = 0;
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UINT8 n = 0;
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UINT8 useodds = 0;
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UINT8 useodds = 0;
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UINT8 disttable[14];
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UINT8 disttable[14];
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UINT8 totallen = 0;
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UINT8 totallen = 0;
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@ -940,7 +940,7 @@ static UINT8 K_FindUseodds(player_t *player, fixed_t mashed, UINT32 pdis, UINT8
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for (i = 0; i < 8; i++)
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for (i = 0; i < 8; i++)
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{
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{
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INT32 j;
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UINT8 j;
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boolean available = false;
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boolean available = false;
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if (G_BattleGametype() && i > 5)
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if (G_BattleGametype() && i > 5)
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