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Revert change to gamemap default value
- Some code assumes mapheaderinfo[gamemap-1] is valid
before gamemap is set
blame 5d0c062785
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1 changed files with 1 additions and 1 deletions
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@ -109,7 +109,7 @@ UINT32 mapmusposition; // Position to jump to
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UINT32 mapmusresume;
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UINT8 mapmusrng; // Random selection result
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INT16 gamemap = 0;
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INT16 gamemap = 1;
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boolean g_reloadingMap;
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UINT32 maptol;
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