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Super Flicky: don't whip your own flickys
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@ -765,5 +765,5 @@ boolean Obj_IsSuperFlickyWhippable(const mobj_t* mobj)
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{
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{
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const Flicky* x = static_cast<const Flicky*>(mobj);
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const Flicky* x = static_cast<const Flicky*>(mobj);
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return !x->stunned();
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return mobj == x->chasing() && !x->stunned();
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}
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}
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