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Do not run Overtime ACS outside of GTR_OVERTIME or during Prisons
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1 changed files with 2 additions and 1 deletions
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@ -1081,7 +1081,8 @@ void P_Ticker(boolean run)
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ACS_RunPositionScript();
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}
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if (timelimitintics > 0 && leveltime == (timelimitintics + starttime + 1))
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if ((gametyperules & GTR_OVERTIME) && !battleprisons &&
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timelimitintics > 0 && leveltime == (timelimitintics + starttime + 1))
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{
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ACS_RunOvertimeScript();
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}
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