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Menus/Time Attack: fix staff replay selector getting stuck
- If you viewed a map with multiple staff ghosts and moved the selector - Then viewed a map with only one staff ghost - Then went back and viewed a map with multiple - The selector would get stuck on only the first option
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35d9079140
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ae30e1d138
3 changed files with 5 additions and 22 deletions
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@ -980,8 +980,7 @@ consvar_t cv_dummyspbattack = MenuDummy("dummyspbattack", "Off").on_off().onchan
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consvar_t cv_dummyspectate = MenuDummy("dummyspectate", "Spectator").values({{0, "Spectator"}, {1, "Playing"}});
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extern CV_PossibleValue_t dummystaff_cons_t[];
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void Dummystaff_OnChange(void);
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consvar_t cv_dummystaff = MenuDummy("dummystaff", "0").values(dummystaff_cons_t).onchange(Dummystaff_OnChange);
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consvar_t cv_dummystaff = MenuDummy("dummystaff", "0").values(dummystaff_cons_t);
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consvar_t cv_dummyteam = MenuDummy("dummyteam", "Spectator").values({{0, "Spectator"}, {1, "Red"}, {2, "Blue"}});
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@ -59,25 +59,6 @@ static boolean noFurtherInput = false;
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CV_PossibleValue_t dummystaff_cons_t[] = {{0, "MIN"}, {999, "MAX"}, {0, NULL}};
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// ==========================================================================
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// CVAR ONCHANGE EVENTS GO HERE
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// ==========================================================================
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// (there's only a couple anyway)
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void Dummystaff_OnChange(void);
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void Dummystaff_OnChange(void)
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{
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if (mapheaderinfo[levellist.choosemap] == NULL || mapheaderinfo[levellist.choosemap]->ghostCount <= 0)
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return;
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dummystaff_cons_t[1].value = mapheaderinfo[levellist.choosemap]->ghostCount-1;
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if (cv_dummystaff.value > dummystaff_cons_t[1].value)
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{
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CV_StealthSetValue(&cv_dummystaff, 0);
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return;
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}
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}
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// =========================================================================
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// BASIC MENU HANDLING
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@ -335,9 +335,12 @@ void CV_SPBAttackChanged(void)
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PLAY_TAGhosts[taghost_staff].status = IT_DISABLED;
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if (mapheaderinfo[levellist.choosemap]->ghostCount > 0 && !modeprefix[0])
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{
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extern CV_PossibleValue_t dummystaff_cons_t[];
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dummystaff_cons_t[1].value = mapheaderinfo[levellist.choosemap]->ghostCount-1;
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CV_SetValue(&cv_dummystaff, 0);
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PLAY_TAReplay[tareplay_staff].status = IT_STRING|IT_ARROWS;
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PLAY_TAGhosts[taghost_staff].status = IT_STRING|IT_CVAR;
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CV_SetValue(&cv_dummystaff, 0);
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active |= 1|4;
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}
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