Fix silly issue

This commit is contained in:
Sryder 2019-07-04 17:55:41 +01:00
parent 19a2962413
commit ae344fa2bc

View file

@ -49,11 +49,11 @@ boolean K_GetWaypointIsFinishline(waypoint_t *waypoint)
if (waypoint == NULL)
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsShortcut.\n");
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsFinishline.\n");
}
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == false))
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsShortcut.\n");
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsFinishline.\n");
}
else
{
@ -76,7 +76,7 @@ boolean K_GetWaypointIsShortcut(waypoint_t *waypoint)
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsShortcut.\n");
}
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == false))
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsShortcut.\n");
}
@ -101,7 +101,7 @@ boolean K_GetWaypointIsEnabled(waypoint_t *waypoint)
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsEnabled.\n");
}
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == false))
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsEnabled.\n");
}
@ -126,7 +126,7 @@ boolean K_GetWaypointIsSpawnpoint(waypoint_t *waypoint)
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointIsEnabled.\n");
}
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == false))
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointIsEnabled.\n");
}
@ -151,7 +151,7 @@ INT32 K_GetWaypointNextID(waypoint_t *waypoint)
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointNextID.\n");
}
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == false))
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointNextID.\n");
}
@ -176,7 +176,7 @@ INT32 K_GetWaypointID(waypoint_t *waypoint)
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint in K_GetWaypointID.\n");
}
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == false))
else if ((waypoint->mobj == NULL) || (P_MobjWasRemoved(waypoint->mobj) == true))
{
CONS_Debug(DBG_GAMELOGIC, "NULL waypoint mobj in K_GetWaypointID.\n");
}