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K_UpdateDistanceFromFinishLine: fix memory leak with backwards pathfinding
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@ -9770,6 +9770,7 @@ void K_UpdateDistanceFromFinishLine(player_t *const player)
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adddist = (UINT32)disttowaypoint;
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}
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*/
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Z_Free(pathBackwards.array);
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}
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/*
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else
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