Set short fuse on "ring burn" caltrops

This commit is contained in:
Antonio Martinez 2025-10-25 20:03:56 -04:00
parent 121ac80b43
commit af61408029

View file

@ -15320,7 +15320,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
{
player->momentboost += 3;
angle_t flingangle = player->mo->angle + ((P_RandomByte(PR_ITEM_RINGS) & 1) ? -ANGLE_90 : ANGLE_90);
P_FlingBurst(player, flingangle, MT_DEBTSPIKE, 0, 3 * FRACUNIT / 2, 20, 4*FRACUNIT);
P_FlingBurst(player, flingangle, MT_DEBTSPIKE, TICRATE/2, 3 * FRACUNIT / 2, 20, 4*FRACUNIT);
S_StartSound(player->mo, sfx_gshae);
}