From af8f7398a0cf18d0134468c308c28f3d7df557ee Mon Sep 17 00:00:00 2001 From: FreakyMutantMan Date: Tue, 19 Nov 2024 15:32:10 -0800 Subject: [PATCH] Fixes skincolors past the 256th displaying incorrectly on character select. --- src/k_menudraw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_menudraw.c b/src/k_menudraw.c index a9f48161f..a4c5afdf8 100644 --- a/src/k_menudraw.c +++ b/src/k_menudraw.c @@ -1928,7 +1928,7 @@ static boolean M_DrawFollowerSprite(INT16 x, INT16 y, INT32 num, boolean charfli static void M_DrawCharSelectSprite(UINT8 num, INT16 x, INT16 y, boolean charflip) { setup_player_t *p = &setup_player[num]; - UINT8 color; + UINT16 color; UINT8 *colormap; if (p->skin < 0)