Drastically speed them up

This commit is contained in:
Sally Coolatta 2022-10-11 03:10:50 -04:00
parent 8953cf54bb
commit b03cb9e1a8

View file

@ -505,7 +505,7 @@ void K_ProcessTerrainEffect(mobj_t *mo)
}
else
{
fixed_t thrustSpeed = terrain->speedPad * 16;
fixed_t thrustSpeed = terrain->speedPad * 80;
angle_t thrustAngle = terrain->speedPadAngle;
fixed_t playerSpeed = P_AproxDistance(player->mo->momx, player->mo->momy);