Change breaking walls requirement from CA_GLIDEANDCLIMB to SF_CANBREAKWALLS.

This commit is contained in:
Snu 2020-09-29 10:32:45 +01:00
parent 7ddef08b34
commit b06bb9c678

View file

@ -2564,7 +2564,7 @@ static boolean P_PlayerCanBust(player_t *player, ffloor_t *rover)
} }
// Strong abilities can break even FF_STRONGBUST. // Strong abilities can break even FF_STRONGBUST.
if (player->charability == CA_GLIDEANDCLIMB) if (player->charflags & SF_CANBREAKWALLS)
return true; return true;
if (player->pflags & PF_BOUNCING) if (player->pflags & PF_BOUNCING)