mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Fix confirm connect
Still shows the message when you open the pause menu. Needs more attention I can't give it right now
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parent
aa1fc0c7ba
commit
b08ae2a716
4 changed files with 60 additions and 48 deletions
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@ -1484,39 +1484,36 @@ void CL_UpdateServerList (void)
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#endif // ifndef NONET
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static void M_ConfirmConnect(event_t *ev)
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static void M_ConfirmConnect(void)
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{
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#ifndef NONET
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if (ev->type == ev_keydown)
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if (G_PlayerInputDown(0, gc_a, 1) || gamekeydown[0][KEY_ENTER])
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{
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if (G_PlayerInputDown(0, gc_a, 1) || gamekeydown[0][KEY_ENTER])
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if (totalfilesrequestednum > 0)
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{
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if (totalfilesrequestednum > 0)
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#ifdef HAVE_CURL
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if (http_source[0] == '\0' || curl_failedwebdownload)
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#endif
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{
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#ifdef HAVE_CURL
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if (http_source[0] == '\0' || curl_failedwebdownload)
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#endif
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if (CL_SendFileRequest())
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{
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if (CL_SendFileRequest())
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{
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cl_mode = CL_DOWNLOADFILES;
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}
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cl_mode = CL_DOWNLOADFILES;
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}
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#ifdef HAVE_CURL
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else
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cl_mode = CL_PREPAREHTTPFILES;
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#endif
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}
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#ifdef HAVE_CURL
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else
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cl_mode = CL_LOADFILES;
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cl_mode = CL_PREPAREHTTPFILES;
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#endif
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}
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else
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cl_mode = CL_LOADFILES;
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M_ClearMenus(true);
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}
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else if (G_PlayerInputDown(0, gc_b, 1) || G_PlayerInputDown(0, gc_x, 1) || gamekeydown[0][KEY_ESCAPE])
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{
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cl_mode = CL_ABORTED;
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M_ClearMenus(true);
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}
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M_ClearMenus(true);
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}
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else if (G_PlayerInputDown(0, gc_b, 1) || G_PlayerInputDown(0, gc_x, 1) || gamekeydown[0][KEY_ESCAPE])
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{
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cl_mode = CL_ABORTED;
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M_ClearMenus(true);
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}
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#else
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(void)ev;
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@ -1570,8 +1567,8 @@ static boolean CL_FinishedFileList(void)
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"\n"
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"You may load server addons (if any), and wait for a slot.\n"
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"\n"
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"Press (A) to continue or (B) to cancel.\n\n"
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), FUNCPTRCAST (M_ConfirmConnect), MM_EVENTHANDLER);
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"Press (A) to continue or (B) to cancel\n"
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), NULL, MM_NOTHING);
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cl_mode = CL_CONFIRMCONNECT;
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}
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else
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@ -1633,18 +1630,21 @@ static boolean CL_FinishedFileList(void)
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if (serverisfull)
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M_StartMessage(va(M_GetText(
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"This server is full!\n"
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"Download of %s additional content is required to join.\n"
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"Download of %s additional content\n"
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"is required to join.\n"
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"\n"
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"You may download, load server addons, and wait for a slot.\n"
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"You may download, load server addons,\n"
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"and wait for a slot.\n"
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"\n"
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"Press (A) to continue or (B) to cancel.\n\n"
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), downloadsize), FUNCPTRCAST(M_ConfirmConnect), MM_EVENTHANDLER);
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"Press (A) to continue or (B) to cancel\n"
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), downloadsize), NULL, MM_NOTHING);
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else
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M_StartMessage(va(M_GetText(
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"Download of %s additional content is required to join.\n"
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"Download of %s additional content\n"
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"is required to join.\n"
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"\n"
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"Press (A) to continue or (B) to cancel.\n\n"
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), downloadsize), FUNCPTRCAST(M_ConfirmConnect), MM_EVENTHANDLER);
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"Press (A) to continue or (B) to cancel\n"
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), downloadsize), NULL, MM_NOTHING);
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Z_Free(downloadsize);
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cl_mode = CL_CONFIRMCONNECT;
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@ -1919,19 +1919,24 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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memset(deviceResponding, false, sizeof (deviceResponding));
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if (cl_mode == CL_CONFIRMCONNECT)
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{
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D_ProcessEvents(); //needed for menu system to receive inputs
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}
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else if (netgame)
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if (netgame)
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{
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for (; eventtail != eventhead; eventtail = (eventtail+1) & (MAXEVENTS-1))
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{
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G_MapEventsToControls(&events[eventtail]);
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}
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if (G_PlayerInputDown(0, gc_b, 1)
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|| G_PlayerInputDown(0, gc_x, 1)
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|| gamekeydown[0][KEY_ESCAPE])
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cl_mode = CL_ABORTED;
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if (cl_mode == CL_CONFIRMCONNECT)
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{
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M_ConfirmConnect();
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}
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else
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{
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if (G_PlayerInputDown(0, gc_b, 1)
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|| G_PlayerInputDown(0, gc_x, 1)
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|| gamekeydown[0][KEY_ESCAPE])
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cl_mode = CL_ABORTED;
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}
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}
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if (cl_mode == CL_ABORTED)
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@ -1962,13 +1967,17 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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M_DrawEggaChannel();
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}
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CL_DrawConnectionStatus();
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if (cl_mode == CL_CONFIRMCONNECT)
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{
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#ifdef HAVE_THREADS
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I_lock_mutex(&k_menu_mutex);
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I_lock_mutex(&k_menu_mutex);
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#endif
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M_Drawer(); //Needed for drawing messageboxes on the connection screen
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M_DrawMenuMessage();
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#ifdef HAVE_THREADS
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I_unlock_mutex(k_menu_mutex);
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I_unlock_mutex(k_menu_mutex);
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#endif
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}
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I_UpdateNoVsync(); // page flip or blit buffer
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if (moviemode)
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M_SaveFrame();
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@ -561,6 +561,7 @@ void M_Init(void);
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extern menu_t MessageDef;
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void M_StartMessage(const char *string, void *routine, menumessagetype_t itemtype);
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void M_StopMessage(INT32 choice);
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void M_DrawMenuMessage(void);
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void M_QuitResponse(INT32 ch);
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void M_QuitSRB2(INT32 choice);
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@ -433,7 +433,7 @@ static void M_DrawMenuTyping(void)
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}
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// Draw the message popup submenu
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static void M_DrawMenuMessage(void)
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void M_DrawMenuMessage(void)
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{
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INT32 y = menumessage.y + (9-menumessage.fadetimer)*20;
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@ -443,6 +443,9 @@ static void M_DrawMenuMessage(void)
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INT32 mlines;
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const char *msg = menumessage.message;
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if (!menumessage.active)
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return;
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mlines = menumessage.m>>8;
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max = (INT16)((UINT8)(menumessage.m & 0xFF)*8);
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@ -550,8 +553,7 @@ void M_Drawer(void)
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}
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// Draw message overlay when needed
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if (menumessage.active)
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M_DrawMenuMessage();
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M_DrawMenuMessage();
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// Draw typing overlay when needed, above all other menu elements.
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if (menutyping.active)
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@ -1813,7 +1813,7 @@ void M_StartMessage(const char *string, void *routine, menumessagetype_t itemtyp
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strncpy(menumessage.message, string, MAXMENUMESSAGE);
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menumessage.flags = itemtype;
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*(void**)&menumessage.routine = routine;
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menumessage.fadetimer = 1;
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menumessage.fadetimer = (gamestate == GS_WAITINGPLAYERS) ? 9 : 1;
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menumessage.active = true;
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start = 0;
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