mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-19 22:42:46 +00:00
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
- When a nextmapoverride is in play, do not insert the just-played map into the GP Rank - Put all the behaviour that determines which Round icon to show in exactly one places Also, fix a bug where it would show the skin realname for a spectating player's tally instead of the ROUND text.
This commit is contained in:
parent
66844457cd
commit
b09a9b40c4
12 changed files with 118 additions and 130 deletions
11
src/g_game.c
11
src/g_game.c
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@ -3710,6 +3710,7 @@ void G_MapSlipIntoRoundQueue(UINT8 position, UINT16 map, UINT8 setgametype, bool
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roundqueue.entries[position].gametype = setgametype;
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roundqueue.entries[position].encore = setencore;
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roundqueue.entries[position].rankrestricted = rankrestricted;
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roundqueue.entries[position].overridden = false;
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}
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void G_MapIntoRoundQueue(UINT16 map, UINT8 setgametype, boolean setencore, boolean rankrestricted)
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@ -3823,6 +3824,16 @@ void G_GetNextMap(void)
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{
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nextmap = (nextmapoverride-1);
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setalready = true;
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// Roundqueue integration: Override the current entry!
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if (nextmap < nummapheaders
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&& roundqueue.position > 0
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&& roundqueue.position <= roundqueue.size)
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{
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UINT8 entry = roundqueue.position-1;
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roundqueue.entries[entry].mapnum = nextmap;
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roundqueue.entries[entry].overridden = true;
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}
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}
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else if (roundqueue.size > 0)
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{
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@ -60,6 +60,7 @@ struct roundentry_t
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UINT16 gametype; // Gametype we want to play this in
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boolean encore; // Whether this will be flipped
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boolean rankrestricted; // For grand prix progression
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boolean overridden; // For nextmapoverride
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};
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extern struct roundqueue
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@ -4791,36 +4791,20 @@ void M_DrawPause(void)
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standings.showrank = true;
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}
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patch_t *smallroundpatch = NULL;
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if (roundqueue.position > 0 && roundqueue.position <= roundqueue.size)
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{
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patch_t *smallroundpatch = ST_getRoundPicture(true);
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if (grandprixinfo.gp == true && grandprixinfo.eventmode != GPEVENT_NONE)
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{
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if (gametypes[gametype]->gppicmini[0])
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smallroundpatch = W_CachePatchName(gametypes[gametype]->gppicmini, PU_PATCH);
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else
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smallroundpatch = W_CachePatchName("TT_RNSX", PU_PATCH);
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}
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else if (roundqueue.size > 0)
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{
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if (roundqueue.roundnum > 0 && roundqueue.roundnum <= 10)
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if (smallroundpatch != NULL)
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{
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smallroundpatch =
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W_CachePatchName(
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va("TT_RNS%d", roundqueue.roundnum),
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PU_PATCH
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);
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V_DrawMappedPatch(
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24, 152 + offset/2,
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0,
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smallroundpatch,
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NULL);
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}
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}
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if (smallroundpatch != NULL)
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{
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V_DrawMappedPatch(
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24, 152 + offset/2,
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0,
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smallroundpatch,
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NULL);
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}
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Y_RoundQueueDrawer(&standings, offset/2, false, false);
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}
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}
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@ -422,7 +422,7 @@ void podiumData_s::Draw(void)
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Y_DrawIntermissionHeader(
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(BASEVIDWIDTH * transition_i * FRACUNIT),
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(header_centered + header_offset) * FRACUNIT,
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false, header, 0, false
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false, header, false, false
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);
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break;
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@ -430,7 +430,7 @@ void podiumData_s::Draw(void)
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Y_DrawIntermissionHeader(
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0,
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((header_centered * transition_i) + header_offset) * FRACUNIT,
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false, header, 0, false
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false, header, false, false
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);
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break;
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@ -438,7 +438,7 @@ void podiumData_s::Draw(void)
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Y_DrawIntermissionHeader(
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0,
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header_offset * FRACUNIT,
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false, header, 0, false
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false, header, false, false
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);
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break;
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}
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@ -364,6 +364,12 @@ void K_InitGrandPrixRank(gpRank_t *rankData)
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--------------------------------------------------*/
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void gpRank_t::Update(void)
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{
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if (nextmapoverride != 0)
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{
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// This level does not matter if the roundqueue entry will be overridden
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return;
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}
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if (numLevels >= ROUNDQUEUE_MAX)
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{
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CONS_Alert(CONS_ERROR, "gpRank_t::Update(): Too many courses recorded in rank, discarding this round");
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@ -382,7 +382,7 @@ void level_tally_t::Init(player_t *player)
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}
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header[0] = '\0';
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gotThru = false;
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gotThru = showRoundNum = false;
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if (player->spectator == false)
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{
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@ -422,17 +422,7 @@ void level_tally_t::Init(player_t *player)
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);
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}
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if (roundqueue.size > 0 && roundqueue.roundnum > 0)
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{
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if ((grandprixinfo.gp == true && grandprixinfo.eventmode != GPEVENT_NONE))
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{
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roundNum = INTERMISSIONROUND_BONUS;
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}
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else
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{
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roundNum = roundqueue.roundnum;
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}
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}
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showRoundNum = true;
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}
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else
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{
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@ -444,15 +434,15 @@ void level_tally_t::Init(player_t *player)
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}
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else
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{
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if (roundqueue.size > 0 && roundqueue.roundnum > 0
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if (roundqueue.position > 0 && roundqueue.position <= roundqueue.size
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&& (grandprixinfo.gp == false || grandprixinfo.eventmode == GPEVENT_NONE))
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{
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snprintf(
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header, sizeof header,
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"%s", skins[player->skin].realname
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"ROUND"
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);
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roundNum = roundqueue.roundnum;
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showRoundNum = true;
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}
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else if (K_CheckBossIntro() == true && bossinfo.enemyname)
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{
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@ -977,7 +967,7 @@ void level_tally_t::Draw(void)
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Y_DrawIntermissionHeader(
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(header_x * FRACUNIT) + (v_width * transition_i * FRACUNIT * h_transition_sign),
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header_centered * FRACUNIT,
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gotThru, header, roundNum, (r_splitscreen > 0)
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gotThru, header, showRoundNum, (r_splitscreen > 0)
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);
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break;
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@ -985,7 +975,7 @@ void level_tally_t::Draw(void)
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Y_DrawIntermissionHeader(
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header_x * FRACUNIT,
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header_centered * transition_i * FRACUNIT,
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gotThru, header, roundNum, (r_splitscreen > 0)
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gotThru, header, showRoundNum, (r_splitscreen > 0)
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);
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break;
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@ -993,7 +983,7 @@ void level_tally_t::Draw(void)
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Y_DrawIntermissionHeader(
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header_x * FRACUNIT,
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0,
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gotThru, header, roundNum, (r_splitscreen > 0)
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gotThru, header, showRoundNum, (r_splitscreen > 0)
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);
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break;
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}
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@ -66,7 +66,7 @@ struct level_tally_t
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UINT16 gt;
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boolean gotThru;
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char header[64];
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UINT8 roundNum;
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boolean showRoundNum;
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sfxenum_t gradeVoice;
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// Stats
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@ -733,7 +733,7 @@ static void P_NetArchivePlayers(savebuffer_t *save)
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WRITEUINT16(save->p, players[i].tally.gt);
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WRITEUINT8(save->p, players[i].tally.gotThru);
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WRITESTRINGN(save->p, players[i].tally.header, 63);
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WRITEUINT8(save->p, players[i].tally.roundNum);
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WRITEUINT8(save->p, players[i].tally.showRoundNum);
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WRITEINT32(save->p, players[i].tally.gradeVoice);
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WRITEINT32(save->p, players[i].tally.time);
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@ -1290,7 +1290,7 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
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READSTRINGN(save->p, players[i].tally.header, 63);
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players[i].tally.header[63] = '\0';
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players[i].tally.roundNum = READUINT8(save->p);
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players[i].tally.showRoundNum = (boolean)READUINT8(save->p);
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players[i].tally.gradeVoice = READINT32(save->p);
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players[i].tally.time = READINT32(save->p);
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@ -1405,6 +1405,7 @@ static void P_NetArchiveRoundQueue(savebuffer_t *save)
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WRITEUINT8(save->p, roundqueue.entries[i].gametype);
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WRITEUINT8(save->p, (UINT8)roundqueue.entries[i].encore);
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WRITEUINT8(save->p, (UINT8)roundqueue.entries[i].rankrestricted);
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WRITEUINT8(save->p, (UINT8)roundqueue.entries[i].overridden);
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}
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}
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@ -1429,6 +1430,7 @@ static void P_NetUnArchiveRoundQueue(savebuffer_t *save)
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roundqueue.entries[i].gametype = READUINT8(save->p);
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roundqueue.entries[i].encore = (boolean)READUINT8(save->p);
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roundqueue.entries[i].rankrestricted = (boolean)READUINT8(save->p);
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roundqueue.entries[i].overridden = (boolean)READUINT8(save->p);
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}
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}
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@ -573,8 +573,8 @@ static patch_t *tccirclebg;
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static patch_t *tcbanner;
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static patch_t *tcbanner2;
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static patch_t *tcroundnum[10];
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static patch_t *tcroundbonus;
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static patch_t *tcroundnum[10], *tsroundnum[10];
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static patch_t *tcroundbonus, *tsroundbonus;
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static patch_t *tcactnum[10];
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static patch_t *tcact;
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@ -644,13 +644,20 @@ static void ST_cacheLevelTitle(void)
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ttext[1] = (patch_t *)W_CachePatchName("K_BOST02", PU_HUDGFX);
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// Cache round #
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for (i=1; i < 11; i++)
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for (i=1; i <= 10; i++)
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{
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sprintf(buf, "TT_RND%d", i);
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tcroundnum[i-1] = (patch_t *)W_CachePatchName(buf, PU_HUDGFX);
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}
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tcroundbonus = (patch_t *)W_CachePatchName("TT_RNDX", PU_HUDGFX);
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for (i=1; i <= 10; i++)
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{
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sprintf(buf, "TT_RNS%d", i);
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tsroundnum[i-1] = (patch_t *)W_CachePatchName(buf, PU_HUDGFX);
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}
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tsroundbonus = (patch_t *)W_CachePatchName("TT_RNSX", PU_HUDGFX);
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// Cache act #
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for (i=0; i < 10; i++)
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{
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@ -708,6 +715,34 @@ void ST_preDrawTitleCard(void)
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// Kart: nothing
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}
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patch_t *ST_getRoundPicture(boolean small)
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{
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patch_t *roundico = NULL;
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if (roundqueue.position > 0 && roundqueue.position <= roundqueue.size)
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{
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if (roundqueue.entries[roundqueue.position-1].overridden == true)
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{
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roundico = small ? tsroundbonus : tcroundbonus;
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}
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else if (grandprixinfo.gp == true && grandprixinfo.eventmode != GPEVENT_NONE)
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{
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const char *gppic = (small ? gametypes[gametype]->gppicmini : gametypes[gametype]->gppic);
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if (gppic[0])
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roundico = W_CachePatchName(gppic, PU_PATCH);
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else
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roundico = tcroundbonus;
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}
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else if (roundqueue.roundnum > 0 && roundqueue.roundnum <= 10)
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{
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patch_t **source = small ? tsroundnum : tcroundnum;
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roundico = source[roundqueue.roundnum-1];
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}
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}
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return roundico;
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}
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//
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// Run the title card.
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// Called from ST_Ticker.
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@ -716,7 +751,7 @@ void ST_runTitleCard(void)
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{
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boolean run = !(paused || P_AutoPause());
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INT32 auxticker;
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boolean doroundicon = (marathonmode || (roundqueue.size > 0 && roundqueue.position > 0));
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boolean doroundicon = (ST_getRoundPicture(false) != NULL);
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if (run && lt_fade < 16)
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{
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@ -930,7 +965,6 @@ void ST_drawTitleCard(void)
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char *lvlttl = mapheaderinfo[gamemap-1]->lvlttl;
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char *zonttl = mapheaderinfo[gamemap-1]->zonttl; // SRB2kart
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UINT8 actnum = mapheaderinfo[gamemap-1]->actnum;
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boolean doroundicon = (marathonmode || (roundqueue.size > 0 && roundqueue.position > 0));
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INT32 acttimer;
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fixed_t actscale;
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@ -1069,14 +1103,17 @@ void ST_drawTitleCard(void)
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V_DrawFixedPatch((chev1x)*FRACUNIT, (chev1y)*FRACUNIT, FRACUNIT, chevtflag, tcchev1, NULL);
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V_DrawFixedPatch((chev2x)*FRACUNIT, (chev2y)*FRACUNIT, FRACUNIT, chevtflag, tcchev2, NULL);
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patch_t *roundico = ST_getRoundPicture(false);
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// Draw ROUND bar, scroll it downwards.
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V_DrawFixedPatch(roundx*FRACUNIT, ((-32) + (lt_ticker%32))*FRACUNIT, FRACUNIT, V_SNAPTOTOP|V_SNAPTOLEFT, tcroundbar, NULL);
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// Draw ROUND text
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if (doroundicon)
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if (roundico)
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{
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V_DrawFixedPatch((roundx+10)*FRACUNIT, roundy*FRACUNIT, FRACUNIT, V_SNAPTOTOP|V_SNAPTOLEFT,
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((grandprixinfo.gp && grandprixinfo.eventmode != GPEVENT_NONE) ? tcbonus : tcround),
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NULL);
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}
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// round num background
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V_DrawFixedPatch(roundnumx*FRACUNIT, roundnumy*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, tccirclebg, NULL);
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@ -1094,26 +1131,9 @@ void ST_drawTitleCard(void)
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}
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// If possible, draw round number/icon
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if (doroundicon)
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if (roundico)
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{
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patch_t *roundico = NULL;
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if (marathonmode)
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; // TODO: Ruby
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else if (grandprixinfo.gp == true && grandprixinfo.eventmode != GPEVENT_NONE)
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{
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if (gametypes[gametype]->gppic[0])
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roundico = W_CachePatchName(gametypes[gametype]->gppic, PU_PATCH);
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else
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roundico = tcroundbonus; // Generic star
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}
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else if (roundqueue.size > 0)
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{
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if (roundqueue.roundnum > 0 && roundqueue.roundnum < 11) // We DEFINITELY need to check boundaries.
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roundico = tcroundnum[roundqueue.roundnum-1];
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}
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if (roundico)
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V_DrawFixedPatch(roundnumx*FRACUNIT, roundnumy*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, roundico, NULL);
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V_DrawFixedPatch(roundnumx*FRACUNIT, roundnumy*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, roundico, NULL);
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}
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// Draw both halves of the egg
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@ -72,6 +72,8 @@ void ST_drawTitleCard(void);
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void ST_preDrawTitleCard(void);
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void ST_preLevelTitleCardDrawer(void);
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patch_t *ST_getRoundPicture(boolean small);
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extern tic_t lt_ticker, lt_lasttic;
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extern tic_t lt_exitticker, lt_endtime;
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extern tic_t lt_fade;
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@ -188,7 +188,7 @@ static void Y_CalculateMatchData(UINT8 rankingsmode, void (*comparison)(INT32))
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memset(data.character, 0, sizeof (data.character));
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memset(completed, 0, sizeof (completed));
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data.numplayers = 0;
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data.roundnum = 0;
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data.showroundnum = false;
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data.isduel = (numplayersingame <= 2);
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@ -381,17 +381,7 @@ static void Y_CalculateMatchData(UINT8 rankingsmode, void (*comparison)(INT32))
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skins[players[i].skin].realname);
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}
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if (roundqueue.size > 0 && roundqueue.roundnum > 0)
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{
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if ((grandprixinfo.gp == true && grandprixinfo.eventmode != GPEVENT_NONE))
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{
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data.roundnum = INTERMISSIONROUND_BONUS;
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}
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else
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{
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data.roundnum = roundqueue.roundnum;
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}
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}
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data.showroundnum = true;
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}
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else
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{
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@ -402,17 +392,14 @@ static void Y_CalculateMatchData(UINT8 rankingsmode, void (*comparison)(INT32))
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}
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else
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{
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if (roundqueue.size > 0
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&& roundqueue.roundnum > 0
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&& (grandprixinfo.gp == false
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|| grandprixinfo.eventmode == GPEVENT_NONE)
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)
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if (roundqueue.position > 0 && roundqueue.position <= roundqueue.size
|
||||
&& (grandprixinfo.gp == false || grandprixinfo.eventmode == GPEVENT_NONE))
|
||||
{
|
||||
snprintf(data.headerstring,
|
||||
sizeof data.headerstring,
|
||||
"ROUND");
|
||||
|
||||
data.roundnum = roundqueue.roundnum;
|
||||
data.showroundnum = true;
|
||||
}
|
||||
else if (K_CheckBossIntro() == true && bossinfo.enemyname)
|
||||
{
|
||||
|
|
@ -1036,7 +1023,8 @@ void Y_RoundQueueDrawer(y_data_t *standings, INT32 offset, boolean doanimations,
|
|||
}
|
||||
|
||||
// 24 pixels when all is said and done
|
||||
playerx += through * 3;
|
||||
if (!nextmapoverride)
|
||||
playerx += through * 3;
|
||||
|
||||
if (upwa == false)
|
||||
{
|
||||
|
|
@ -1299,8 +1287,10 @@ void Y_RoundQueueDrawer(y_data_t *standings, INT32 offset, boolean doanimations,
|
|||
// This shouldn't show up in regular play, but don't hide it entirely.
|
||||
chose_dot = prize_dot;
|
||||
}
|
||||
else if (grandprixinfo.gp == true
|
||||
&& roundqueue.entries[i].gametype != roundqueue.entries[0].gametype
|
||||
else if (
|
||||
roundqueue.entries[i].overridden == true
|
||||
|| (grandprixinfo.gp == true
|
||||
&& roundqueue.entries[i].gametype != roundqueue.entries[0].gametype)
|
||||
)
|
||||
{
|
||||
if ((gametypes[roundqueue.entries[i].gametype]->rules & GTR_PRISONS) == GTR_PRISONS)
|
||||
|
|
@ -1436,7 +1426,7 @@ void Y_DrawIntermissionButton(INT32 startslide, INT32 through)
|
|||
}
|
||||
}
|
||||
|
||||
void Y_DrawIntermissionHeader(fixed_t x, fixed_t y, boolean gotthrough, const char *headerstring, UINT8 roundnum, boolean small)
|
||||
void Y_DrawIntermissionHeader(fixed_t x, fixed_t y, boolean gotthrough, const char *headerstring, boolean showroundnum, boolean small)
|
||||
{
|
||||
const INT32 v_width = (small ? BASEVIDWIDTH/2 : BASEVIDWIDTH);
|
||||
const fixed_t frac = (small ? FRACUNIT/2 : FRACUNIT);
|
||||
|
|
@ -1473,40 +1463,24 @@ void Y_DrawIntermissionHeader(fixed_t x, fixed_t y, boolean gotthrough, const ch
|
|||
}
|
||||
|
||||
// Draw round numbers
|
||||
patch_t *roundpatch = NULL;
|
||||
|
||||
if (roundnum == INTERMISSIONROUND_BONUS)
|
||||
if (showroundnum == true)
|
||||
{
|
||||
const char *gppic = (small ? gametypes[gametype]->gppicmini : gametypes[gametype]->gppic);
|
||||
if (gppic[0])
|
||||
roundpatch = W_CachePatchName(gppic, PU_PATCH);
|
||||
else
|
||||
roundpatch = W_CachePatchName(
|
||||
va("TT_RN%cX", (small ? 'S' : 'D')),
|
||||
PU_PATCH
|
||||
);
|
||||
}
|
||||
else if (roundnum > 0 && roundnum <= 10)
|
||||
{
|
||||
roundpatch = W_CachePatchName(
|
||||
va("TT_RN%c%d", (small ? 'S' : 'D'), roundnum),
|
||||
PU_PATCH
|
||||
);
|
||||
}
|
||||
patch_t *roundpatch = ST_getRoundPicture(small);
|
||||
|
||||
if (roundpatch)
|
||||
{
|
||||
fixed_t roundx = (v_width * 3 * FRACUNIT) / 4;
|
||||
|
||||
if (headerwidth != 0)
|
||||
if (roundpatch)
|
||||
{
|
||||
const fixed_t roundoffset = (8 * frac) + (roundpatch->width * FRACUNIT);
|
||||
fixed_t roundx = (v_width * 3 * FRACUNIT) / 4;
|
||||
|
||||
roundx = headerx + roundoffset;
|
||||
headerx -= roundoffset/2;
|
||||
if (headerwidth != 0)
|
||||
{
|
||||
const fixed_t roundoffset = (8 * frac) + (roundpatch->width * FRACUNIT);
|
||||
|
||||
roundx = headerx + roundoffset;
|
||||
headerx -= roundoffset/2;
|
||||
}
|
||||
|
||||
V_DrawFixedPatch(x + roundx, (39 * frac) + y, FRACUNIT, small_flag, roundpatch, NULL);
|
||||
}
|
||||
|
||||
V_DrawFixedPatch(x + roundx, (39 * frac) + y, FRACUNIT, small_flag, roundpatch, NULL);
|
||||
}
|
||||
|
||||
V_DrawTitleCardStringFixed(x + headerx, y + headery, FRACUNIT, headerstring, small_flag, false, 0, 0, small);
|
||||
|
|
@ -1599,7 +1573,7 @@ void Y_IntermissionDrawer(void)
|
|||
}
|
||||
|
||||
// Draw the header bar
|
||||
Y_DrawIntermissionHeader(x << FRACBITS, 0, data.gotthrough, data.headerstring, data.roundnum, false);
|
||||
Y_DrawIntermissionHeader(x << FRACBITS, 0, data.gotthrough, data.headerstring, data.showroundnum, false);
|
||||
|
||||
// Returns early if there's no players to draw
|
||||
Y_PlayerStandingsDrawer(&data, x);
|
||||
|
|
|
|||
|
|
@ -16,8 +16,6 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define INTERMISSIONROUND_BONUS UINT8_MAX
|
||||
|
||||
typedef struct
|
||||
{
|
||||
boolean rankingsmode; // rankings mode
|
||||
|
|
@ -25,7 +23,7 @@ typedef struct
|
|||
boolean showrank; // show rank-restricted queue entry at the end, if it exists
|
||||
boolean encore; // encore mode
|
||||
boolean isduel; // duel mode
|
||||
UINT8 roundnum; // round number
|
||||
boolean showroundnum; // round number
|
||||
|
||||
char headerstring[64]; // holds levelnames up to 64 characters
|
||||
|
||||
|
|
@ -47,7 +45,7 @@ typedef struct
|
|||
INT32 linemeter; // For GP only
|
||||
} y_data_t;
|
||||
|
||||
void Y_DrawIntermissionHeader(INT32 x, INT32 y, boolean gotthrough, const char *headerstring, UINT8 roundnum, boolean small);
|
||||
void Y_DrawIntermissionHeader(INT32 x, INT32 y, boolean gotthrough, const char *headerstring, boolean showroundnum, boolean small);
|
||||
void Y_IntermissionDrawer(void);
|
||||
void Y_Ticker(void);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue