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Fix floating lob items
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1 changed files with 2 additions and 1 deletions
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@ -1406,7 +1406,8 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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case MT_EGGMANITEM:
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case MT_SSMINE:
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case MT_SINK:
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gravityadd *= mo->extravalue2;
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if (mo->extravalue2 > 0)
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gravityadd *= mo->extravalue2;
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/* FALLTHRU */
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case MT_ORBINAUT:
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case MT_JAWZ:
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