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splitscreen -> r_splitscreen
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1 changed files with 1 additions and 1 deletions
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@ -7513,7 +7513,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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else
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else
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distxy = dist;
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distxy = dist;
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distz = -FixedMul(dist, FINESINE((pitch>>ANGLETOFINESHIFT) & FINEMASK));
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distz = -FixedMul(dist, FINESINE((pitch>>ANGLETOFINESHIFT) & FINEMASK));
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if (splitscreen == 1) // 2 player is weird, this helps keep players on screen
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if (r_splitscreen == 1) // 2 player is weird, this helps keep players on screen
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distz = 3*distz/5;
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distz = 3*distz/5;
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x = mo->x - FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
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x = mo->x - FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
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