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Prevent unused var
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1 changed files with 2 additions and 0 deletions
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@ -3582,7 +3582,9 @@ void A_AttractChase(mobj_t *actor)
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if (actor->extravalue1 >= 21)
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if (actor->extravalue1 >= 21)
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{
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{
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#if 0
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UINT8 i;
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UINT8 i;
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#endif
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// Base add is 3 tics for 9,9, adds 1 tic for each point closer to the 1,1 end
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// Base add is 3 tics for 9,9, adds 1 tic for each point closer to the 1,1 end
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actor->target->player->kartstuff[k_ringboost] += RINGBOOSTPWR+3;
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actor->target->player->kartstuff[k_ringboost] += RINGBOOSTPWR+3;
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S_StartSound(actor->target, sfx_s1b5);
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S_StartSound(actor->target, sfx_s1b5);
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