mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Add newer UDMF config
This commit is contained in:
parent
2ac062e5b3
commit
b2c4fa74f9
10 changed files with 2645 additions and 6400 deletions
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@ -1,77 +0,0 @@
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// Default lump name for new map
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defaultlumpname = "MAP01";
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//GZDB specific. Don't try to load lumps that don't exist.
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basegame = "Doom";
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//Sky textures for vanilla maps
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defaultskytextures
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{
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SKY1 = "MAP01,MAP02,MAP03,MAP33,MAP50,MAP60,MAPF0,MAPM0";
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SKY2 = "MAPM7,MAPMB";
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SKY4 = "MAP04,MAP06,MAP61,MAPF6,MAPM1";
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SKY6 = "MAP05,MAP51,MAPMA";
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SKY7 = "MAPM2,MAPM5";
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SKY8 = "MAP07,MAP08,MAP09,MAP52,MAP62,MAPF1";
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SKY10 = "MAP10,MAP12,MAP53,MAP63,MAPM3";
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SKY11 = "MAP11,MAPF7";
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SKY13 = "MAP13,MAP64";
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SKY14 = "MAP14";
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SKY15 = "MAP15,MAP54";
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SKY17 = "MAP70";
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SKY20 = "MAP32,MAP55,MAP65,MAPF2,MAPF5";
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SKY21 = "MAPM4";
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SKY22 = "MAP22,MAP23,MAP25,MAP26,MAP27,MAP56,MAP66,MAPF4,MAPM6";
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SKY30 = "MAP30";
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SKY31 = "MAP31";
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SKY35 = "MAP42";
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SKY40 = "MAP41,MAP71,MAPM9";
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SKY55 = "MAPF3,MAPM8";
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SKY68 = "MAPF8";
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SKY99 = "MAP57,MAPZ0";
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SKY159 = "MAP16";
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SKY172 = "MAP40";
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SKY300 = "MAP72";
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SKY301 = "MAP73";
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}
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// Skill levels
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skills
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{
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0 = "Easy";
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1 = "Normal";
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2 = "Hard";
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3 = "Master";
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}
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// Skins
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skins
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{
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sonic;
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tails;
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knuckles;
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amy;
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mighty;
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fang;
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eggman;
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metalsonic;
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motobug;
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}
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// Gametypes
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gametypes
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{
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-1 = "Single Player";
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0 = "Race";
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1 = "Battle";
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}
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// Texture loading options
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defaultwalltexture = "GFZROCK";
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defaultfloortexture = "GFZFLR01";
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defaultceilingtexture = "F_SKY1";
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// Default texture sets
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// (these are not required, but useful for new users)
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texturesets
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{
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}
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53
extras/conf/udb/Includes/Game_RingRacers.cfg
Normal file
53
extras/conf/udb/Includes/Game_RingRacers.cfg
Normal file
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@ -0,0 +1,53 @@
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// Default lump name for new map
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defaultlumpname = "MAPNAME";
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//GZDB specific. Don't try to load lumps that don't exist.
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basegame = "Doom";
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//Sky textures for vanilla maps
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defaultskytextures
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{
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SKY1 = "MAP01";
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}
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// Skill levels
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skills
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{
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0 = "Easy";
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1 = "Normal";
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2 = "Hard";
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3 = "Master";
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}
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// Skins
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skins
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{
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sonic;
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tails;
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knuckles;
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amy;
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mighty;
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fang;
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eggman;
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metalsonic;
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motobug;
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}
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// Gametypes
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gametypes
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{
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-1 = "Grand Prix";
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0 = "Race";
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1 = "Battle";
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}
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// Texture loading options
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defaultwalltexture = "DEV_OC3";
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defaultfloortexture = "DEV_GZ2";
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defaultceilingtexture = "F_SKY1";
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// Default texture sets
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// (these are not required, but useful for new users)
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texturesets
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{
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}
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@ -1,105 +0,0 @@
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sectortypes
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{
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0 = "Normal";
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1 = "Damage";
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2 = "Damage (Water)";
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3 = "Damage (Fire)";
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4 = "Damage (Electrical)";
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5 = "Spikes";
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6 = "Death Pit (Camera Tilt)";
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7 = "Death Pit (No Camera Tilt)";
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8 = "Instant Kill";
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9 = "Ring Drainer (Floor Touch)";
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10 = "Ring Drainer (Anywhere in Sector)";
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11 = "Special Stage Damage";
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12 = "Space Countdown";
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13 = "Ramp Sector (double step-up/down)";
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14 = "Non-Ramp Sector (no step-down)";
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15 = "Bouncy FOF <deprecated>";
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16 = "Trigger Line Ex. (Pushable Objects)";
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32 = "Trigger Line Ex. (Anywhere, All Players)";
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48 = "Trigger Line Ex. (Floor Touch, All Players)";
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64 = "Trigger Line Ex. (Anywhere in Sector)";
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80 = "Trigger Line Ex. (Floor Touch)";
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96 = "Trigger Line Ex. (Emerald Check) <deprecated>";
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112 = "Trigger Line Ex. (NiGHTS Mare) <deprecated>";
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128 = "Check for Linedef Executor on FOFs";
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144 = "Egg Capsule";
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160 = "Special Stage Time/Spheres Parameters <deprecated>";
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176 = "Custom Global Gravity <deprecated>";
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1280 = "Speed Pad";
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4096 = "Star Post Activator";
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8192 = "Exit/Special Stage Pit/Return Flag";
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12288 = "CTF Red Team Base";
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16384 = "CTF Blue Team Base";
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20480 = "Fan Sector";
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24576 = "Super Sonic Transform";
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28672 = "Force Spin";
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32768 = "Zoom Tube Start";
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36864 = "Zoom Tube End";
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40960 = "Circuit Finish Line";
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45056 = "Rope Hang";
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49152 = "Intangible to the Camera";
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}
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gen_sectortypes
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{
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first
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{
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0 = "Normal";
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1 = "Damage";
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2 = "Damage (Water)";
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3 = "Damage (Fire)";
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4 = "Damage (Electrical)";
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5 = "Spikes";
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6 = "Death Pit (Camera Tilt)";
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7 = "Death Pit (No Camera Tilt)";
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8 = "Instant Kill";
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9 = "Ring Drainer (Floor Touch)";
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10 = "Ring Drainer (Anywhere in Sector)";
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11 = "Special Stage Damage";
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12 = "Space Countdown";
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13 = "Ramp Sector (double step-up/down)";
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14 = "Non-Ramp Sector (no step-down)";
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15 = "Bouncy FOF <deprecated>";
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}
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second
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{
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0 = "Normal";
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16 = "Trigger Line Ex. (Pushable Objects)";
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32 = "Trigger Line Ex. (Anywhere, All Players)";
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48 = "Trigger Line Ex. (Floor Touch, All Players)";
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64 = "Trigger Line Ex. (Anywhere in Sector)";
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80 = "Trigger Line Ex. (Floor Touch)";
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96 = "Trigger Line Ex. (Emerald Check) <deprecated>";
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112 = "Trigger Line Ex. (NiGHTS Mare) <deprecated>";
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128 = "Check for Linedef Executor on FOFs";
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144 = "Egg Capsule";
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160 = "Special Stage Time/Spheres Parameters <deprecated>";
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176 = "Custom Global Gravity <deprecated>";
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}
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third
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{
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0 = "Normal";
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1280 = "Speed Pad";
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}
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fourth
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{
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0 = "Normal";
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4096 = "Star Post Activator";
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8192 = "Exit/Special Stage Pit/Return Flag";
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12288 = "CTF Red Team Base";
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16384 = "CTF Blue Team Base";
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20480 = "Fan Sector";
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24576 = "Super Sonic Transform";
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28672 = "Force Spin";
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32768 = "Zoom Tube Start";
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36864 = "Zoom Tube End";
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40960 = "Circuit Finish Line";
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45056 = "Rope Hang";
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49152 = "Intangible to the Camera";
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}
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}
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@ -6,7 +6,7 @@ common
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// Enables support for long (> 8 chars) texture names
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// WARNING: this should only be enabled for UDMF game configurations!
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// WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3!
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longtexturenames = true;
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longtexturenames = false;
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// These directory names are ignored when loading PK3/PK7/Directory resources
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ignoreddirectories = ".svn .git";
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@ -16,7 +16,7 @@ common
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// Default testing parameters
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testparameters = "-file \"%AP\" \"%F\" -warp %L";
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testshortpaths = true;
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testshortpaths = false;
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// Action special help
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actionspecialhelp = "https://wiki.srb2.org/wiki/Linedef_type_%K";
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@ -46,26 +46,28 @@ common
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// Texture sources
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textures
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{
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include("Kart2_misc.cfg", "textures");
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include("RingRacers_misc.cfg", "textures");
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}
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// Patch sources
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patches
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{
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include("Kart2_misc.cfg", "patches");
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include("RingRacers_misc.cfg", "patches");
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}
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// Sprite sources
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sprites
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{
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include("Kart2_misc.cfg", "sprites");
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include("RingRacers_misc.cfg", "sprites");
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}
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// Flat sources
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/*
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flats
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{
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include("Kart2_misc.cfg", "flats");
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include("RingRacers_misc.cfg", "flats");
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}
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*/
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}
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mapformat_udmf
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@ -78,25 +80,26 @@ mapformat_udmf
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defaulttestcompiler = "zdbsp_udmf_fast";
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// Determines the textmap namespace
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engine = "srb2kart";
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engine = "ringracers";
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maplumpnames
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{
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include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
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include("Kart2_misc.cfg", "udmfmaplumpnames");
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include("RingRacers_misc.cfg", "udmfmaplumpnames");
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include("RingRacers_misc.cfg", "sharedmaplumpnames");
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include("UDMF_misc.cfg", "udmfmaplumpnames_end");
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}
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universalfields
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{
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include("Kart2_misc.cfg", "universalfields");
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include("RingRacers_misc.cfg", "universalfields");
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}
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = false;
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// Special linedefs
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include("Kart2_misc.cfg", "speciallinedefs_udmf");
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include("RingRacers_misc.cfg", "speciallinedefs_udmf");
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// Default flags for first new thing
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defaultthingflags
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@ -106,50 +109,38 @@ mapformat_udmf
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// SECTOR FLAGS
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sectorflags
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{
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include("Kart2_misc.cfg", "sectorflags");
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include("RingRacers_misc.cfg", "sectorflags");
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}
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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include("Kart2_misc.cfg", "sectorbrightness");
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include("RingRacers_misc.cfg", "sectorbrightness");
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}
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damagetypes = "Generic Water Fire Lava Electric Spike DeathPitTilt DeathPitNoTilt Instakill SpecialStage";
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// SECTOR TYPES
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sectortypes
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{
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include("Kart2_sectors.cfg", "sectortypes");
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}
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// GENERALISED SECTOR TYPES
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gen_sectortypes
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{
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include("Kart2_sectors.cfg", "gen_sectortypes");
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}
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damagetypes = "Generic Lava DeathPit Instakill";
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// LINEDEF FLAGS
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linedefflags
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{
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include("Kart2_misc.cfg", "linedefflags_udmf");
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include("RingRacers_misc.cfg", "linedefflags_udmf");
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}
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linedefflagstranslation
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{
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include("Kart2_misc.cfg", "linedefflagstranslation");
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include("RingRacers_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF RENDERSTYLES
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linedefrenderstyles
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{
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include("Kart2_misc.cfg", "linedefrenderstyles");
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include("RingRacers_misc.cfg", "linedefrenderstyles");
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}
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// THING FLAGS
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thingflags
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{
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include("Kart2_misc.cfg", "thingflags_udmf");
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include("RingRacers_misc.cfg", "thingflags_udmf");
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}
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// Thing flags UDMF translation table
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@ -157,7 +148,7 @@ mapformat_udmf
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("Kart2_misc.cfg", "thingflagstranslation");
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include("RingRacers_misc.cfg", "thingflagstranslation");
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}
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// How to compare thing flags (for the stuck things error checker)
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@ -169,12 +160,12 @@ mapformat_udmf
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// THING TYPES
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thingtypes
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{
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include("Kart2_things.cfg", "udmf");
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include("RingRacers_things.cfg", "udmf");
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}
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// LINEDEF TYPES
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linedeftypes
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{
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include("Kart2_linedefs.cfg", "udmf");
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include("RingRacers_linedefs.cfg", "udmf");
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}
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -1,21 +1,21 @@
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linedefflags
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{
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1 = "[0] Impassable";
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2 = "[1] Block Enemies";
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2 = "[1] Block Players";
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4 = "[2] Double-Sided";
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8 = "[3] Upper Unpegged";
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16 = "[4] Lower Unpegged";
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32 = "[5] Slope Skew (E1)";
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32 = "[5] Slope Skew";
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64 = "[6] Not Climbable";
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128 = "[7] No Midtexture Skew (E2)";
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256 = "[8] Peg Midtexture (E3)";
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512 = "[9] Solid Midtexture (E4)";
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1024 = "[10] Repeat Midtexture (E5)";
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128 = "[7] No Midtexture Skew";
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256 = "[8] Peg Midtexture";
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512 = "[9] Solid Midtexture";
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1024 = "[10] Repeat Midtexture";
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2048 = "[11] Netgame Only";
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4096 = "[12] No Netgame";
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8192 = "[13] Effect 6";
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16384 = "[14] Bouncy Wall";
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32768 = "[15] Transfer Line";
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8192 = "[13] Block Enemies";
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16384 = "[14] Don't Bump";
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32768 = "[15] FOF Transfer";
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}
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@ -59,14 +59,8 @@ linedefflags_udmf
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netonly = "Netgame Only";
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nonet = "No Netgame";
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blockmonsters = "Block Enemies";
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bouncy = "Not Bouncy";
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transfer = "Transfer Line";
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}
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linedefactivations_udmf
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{
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netonly = "Netgame Only";
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nonet = "No Netgame";
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bouncy = "Don't Bump";
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transfer = "FOF Transfer";
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}
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linedefrenderstyles
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@ -94,26 +88,19 @@ sectorflags
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gravityflip = "Flip Objects in Reverse Gravity";
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heatwave = "Heat Wave";
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noclipcamera = "Intangible to the Camera";
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ripple_floor = "Ripply Floor";
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ripple_ceiling = "Ripply Ceiling";
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invertencore = "Invert Encore Remap";
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outerspace = "Space Countdown";
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ripple_floor = "Water Ripple Floor";
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ripple_ceiling = "Water Ripple Ceiling";
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invertencore = "Encore Remap Invert";
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nostepup = "Wall Sector (no step-up)";
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doublestepup = "Ramp Sector (double step-up/down)";
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nostepdown = "Non-Ramp Sector (No step-down)";
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nostepdown = "Non-Ramp Sector (no step-down)";
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speedpad = "Speed Pad";
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starpostactivator = "Star Post Activator";
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exit = "Exit";
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specialstagepit = "Special Stage Pit";
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returnflag = "Return Flag";
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redteambase = "Red Team Base";
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blueteambase = "Blue Team Base";
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fan = "Fan Sector";
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supertransform = "Super Sonic Transform";
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forcespin = "Force Spin";
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deleteitems = "Delete Items";
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zoomtubestart = "Zoom Tube Start";
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zoomtubeend = "Zoom Tube End";
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finishline = "Circuit Finish Line";
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ropehang = "Rope Hang";
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}
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thingflags
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@ -136,10 +123,7 @@ thingflags_udmf
|
|||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
thingflagstranslation
|
||||
{
|
||||
1 = "extra";
|
||||
2 = "flip";
|
||||
4 = "special";
|
||||
8 = "ambush";
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -459,20 +443,6 @@ doommaplumpnames
|
|||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
REJECT
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
BLOCKMAP
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
}
|
||||
|
||||
udmfmaplumpnames
|
||||
|
|
@ -483,7 +453,12 @@ udmfmaplumpnames
|
|||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Because Ring Racers has a versatile virtual resource
|
||||
// system, we can separate these out a bit more.
|
||||
sharedmaplumpnames
|
||||
{
|
||||
REJECT
|
||||
{
|
||||
required = false;
|
||||
|
|
@ -497,6 +472,34 @@ udmfmaplumpnames
|
|||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
|
||||
PICTURE
|
||||
{
|
||||
required = false;
|
||||
blindcopy = true;
|
||||
nodebuild = false;
|
||||
}
|
||||
|
||||
MINIMAP
|
||||
{
|
||||
required = false;
|
||||
blindcopy = true;
|
||||
nodebuild = false;
|
||||
}
|
||||
|
||||
TWEAKMAP
|
||||
{
|
||||
required = false;
|
||||
blindcopy = true;
|
||||
nodebuild = false;
|
||||
}
|
||||
|
||||
ENCORE
|
||||
{
|
||||
required = false;
|
||||
blindcopy = true;
|
||||
nodebuild = false;
|
||||
}
|
||||
}
|
||||
|
||||
// ENUMERATIONS
|
||||
|
|
@ -672,7 +675,6 @@ enums
|
|||
//Default things filters
|
||||
thingsfilters
|
||||
{
|
||||
|
||||
filter0
|
||||
{
|
||||
name = "Player starts";
|
||||
|
|
@ -680,17 +682,7 @@ thingsfilters
|
|||
type = -1;
|
||||
}
|
||||
|
||||
|
||||
filter1
|
||||
{
|
||||
name = "Enemies";
|
||||
category = "enemies";
|
||||
type = -1;
|
||||
|
||||
}
|
||||
|
||||
|
||||
filter2
|
||||
{
|
||||
name = "Normal Gravity";
|
||||
category = "";
|
||||
|
|
@ -703,8 +695,7 @@ thingsfilters
|
|||
|
||||
}
|
||||
|
||||
|
||||
filter3
|
||||
filter2
|
||||
{
|
||||
name = "Reverse Gravity";
|
||||
category = "";
|
||||
|
|
@ -717,22 +708,17 @@ thingsfilters
|
|||
|
||||
}
|
||||
|
||||
|
||||
filter4
|
||||
filter3
|
||||
{
|
||||
name = "Rings";
|
||||
category = "";
|
||||
type = 300;
|
||||
|
||||
}
|
||||
|
||||
|
||||
filter5
|
||||
filter4
|
||||
{
|
||||
name = "Waypoints";
|
||||
category = "";
|
||||
type = 2001;
|
||||
|
||||
category = "waypoints";
|
||||
}
|
||||
}
|
||||
|
||||
28
extras/conf/udb/Includes/RingRacers_sectors.cfg
Normal file
28
extras/conf/udb/Includes/RingRacers_sectors.cfg
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
// Don't feel like updating, these are only for Doom format anyway...
|
||||
sectortypes
|
||||
{
|
||||
0 = "Normal";
|
||||
}
|
||||
|
||||
gen_sectortypes
|
||||
{
|
||||
first
|
||||
{
|
||||
0 = "Normal";
|
||||
}
|
||||
|
||||
second
|
||||
{
|
||||
0 = "Normal";
|
||||
}
|
||||
|
||||
third
|
||||
{
|
||||
0 = "Normal";
|
||||
}
|
||||
|
||||
fourth
|
||||
{
|
||||
0 = "Normal";
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,34 +1,34 @@
|
|||
/************************************************************************\
|
||||
Ultimate Doom Builder Game Configuration for SRB2Kart
|
||||
Ultimate Doom Builder Game Configuration for Dr. Robotnik's Ring Racers
|
||||
\************************************************************************/
|
||||
|
||||
// This is required to prevent accidental use of a different configuration
|
||||
type = "Doom Builder 2 Game Configuration";
|
||||
|
||||
// This is the title to show for this game
|
||||
game = "SRB2Kart v2.0 (UDMF)";
|
||||
game = "Dr. Robotnik's Ring Racers (UDMF)";
|
||||
|
||||
// This is the simplified game engine/sourceport name
|
||||
engine = "zdoom";
|
||||
|
||||
// Settings common to all games and all map formats
|
||||
include("Includes\\Kart2_common.cfg", "common");
|
||||
include("Includes\\RingRacers_common.cfg", "common");
|
||||
|
||||
// Settings common to text map format
|
||||
include("Includes\\Kart2_common.cfg", "mapformat_udmf");
|
||||
include("Includes\\RingRacers_common.cfg", "mapformat_udmf");
|
||||
|
||||
include("Includes\\Game_Kart2.cfg");
|
||||
include("Includes\\Game_RingRacers.cfg");
|
||||
|
||||
// Script lumps detection
|
||||
scriptlumpnames
|
||||
{
|
||||
include("Includes\\Kart2_misc.cfg", "scriptlumpnames");
|
||||
include("Includes\\RingRacers_misc.cfg", "scriptlumpnames");
|
||||
}
|
||||
|
||||
//Default things filters
|
||||
thingsfilters
|
||||
{
|
||||
include("Includes\\Kart2_misc.cfg", "thingsfilters");
|
||||
include("Includes\\RingRacers_misc.cfg", "thingsfilters");
|
||||
}
|
||||
|
||||
// ENUMERATIONS
|
||||
|
|
@ -37,5 +37,5 @@ thingsfilters
|
|||
enums
|
||||
{
|
||||
// Basic game enums
|
||||
include("Includes\\Kart2_misc.cfg", "enums");
|
||||
}
|
||||
include("Includes\\RingRacers_misc.cfg", "enums");
|
||||
}
|
||||
|
|
@ -1260,8 +1260,8 @@ static boolean TextmapCount(size_t size)
|
|||
|
||||
// Check if namespace is valid.
|
||||
tkn = M_TokenizerRead(0);
|
||||
if (!fastcmp(tkn, "srb2"))
|
||||
CONS_Alert(CONS_WARNING, "Invalid namespace '%s', only 'srb2' is supported.\n", tkn);
|
||||
if (!fastcmp(tkn, "ringracers"))
|
||||
CONS_Alert(CONS_WARNING, "Invalid namespace '%s', only 'ringracers' is supported.\n", tkn);
|
||||
|
||||
while ((tkn = M_TokenizerRead(0)) && M_TokenizerGetEndPos() < size)
|
||||
{
|
||||
|
|
@ -2056,7 +2056,7 @@ static void P_WriteTextmap(void)
|
|||
}
|
||||
}
|
||||
|
||||
fprintf(f, "namespace = \"srb2\";\n");
|
||||
fprintf(f, "namespace = \"ringracers\";\n");
|
||||
for (i = 0; i < nummapthings; i++)
|
||||
{
|
||||
fprintf(f, "thing // %s\n", sizeu1(i));
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue