Fix manual menu

This commit is contained in:
SinnamonLat 2022-02-27 00:29:29 +01:00
parent 1c0a849b6f
commit b3410f7eef

View file

@ -1897,30 +1897,32 @@ void M_HandleMenuMessage(void)
// uses left and right movement.
void M_HandleImageDef(INT32 choice)
{
const UINT8 pid = 0;
boolean exitmenu = false;
(void) choice;
switch (choice)
if (menucmd[pid].dpad_lr > 0)
{
case KEY_RIGHTARROW:
if (itemOn >= (INT16)(currentMenu->numitems-1))
break;
S_StartSound(NULL, sfx_s3k5b);
itemOn++;
break;
case KEY_LEFTARROW:
if (!itemOn)
break;
S_StartSound(NULL, sfx_s3k5b);
itemOn--;
break;
case KEY_ESCAPE:
case KEY_ENTER:
exitmenu = true;
break;
if (itemOn >= (INT16)(currentMenu->numitems-1))
return;
S_StartSound(NULL, sfx_s3k5b);
M_SetMenuDelay(pid);
itemOn++;
}
else if (menucmd[pid].dpad_lr < 0)
{
if (!itemOn)
return;
S_StartSound(NULL, sfx_s3k5b);
M_SetMenuDelay(pid);
itemOn--;
}
else if (M_MenuButtonPressed(pid, MBT_A) || M_MenuButtonPressed(pid, MBT_B) || M_MenuButtonPressed(pid, MBT_X) || M_MenuButtonPressed(pid, MBT_Y))
{
exitmenu = true;
M_SetMenuDelay(pid);
}
if (exitmenu)
{