From b4e364bdf7395ef1d27887cd88a1da30917e0777 Mon Sep 17 00:00:00 2001 From: Eidolon Date: Thu, 21 Aug 2025 00:07:47 +0000 Subject: [PATCH] Prevent bananadrag from wrapping around --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index f2bd48348..faeed0ab1 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -7712,7 +7712,7 @@ static void K_MoveHeldObjects(player_t *player) mobj_t *curnext; mobj_t *targ = player->mo; - if (P_IsObjectOnGround(player->mo) && player->speed > 0) + if (P_IsObjectOnGround(player->mo) && player->speed > 0 && player->bananadrag < 255) player->bananadrag++; while (cur && !P_MobjWasRemoved(cur))