From b53e69b949c0d5e2be6038906ccee07dd2a011ae Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Wed, 15 Mar 2017 20:42:01 +0000 Subject: [PATCH] Corrected a silly oversight. No, you can't swap your carry stuff when recycling! --- src/p_enemy.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index e11c67686..bbb89338f 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -5952,7 +5952,7 @@ void A_RecyclePowers(mobj_t *actor) for (j = 0; j < NUMPOWERS; j++) { - if (j == pw_flashing || j == pw_underwater || j == pw_spacetime + if (j == pw_flashing || j == pw_underwater || j == pw_spacetime || j == pw_carry || j == pw_tailsfly || j == pw_extralife || j == pw_nocontrol || j == pw_super) continue; players[recv_pl].powers[j] = powers[send_pl][j];